WORK IN PROGRESS
TODO: implement random level generation moved exclude from list to position.h distinguished level and map
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14
src/gold.h
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14
src/gold.h
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#ifndef __GOLD_H__
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#define __GOLD_H__
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#include <vector>
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#include "position.h"
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struct gold {
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int amount;
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position pos;
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};
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typedef std::vector<gold> gold_list;
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#endif
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