WORK IN PROGRESS

TODO: implement random level generation
moved exclude from list to position.h
distinguished level and map
This commit is contained in:
2024-07-12 00:16:08 -04:00
parent c68330b3e3
commit b3300b8e7c
13 changed files with 268 additions and 113 deletions

View File

@ -17,6 +17,8 @@ private:
display &out;
logger &log;
RNG &rng;
// IMPORTANT: during player generation,
std::unique_ptr<character> player;
public:
game(const feature enabled_features,