finished the bulk of game
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@ -2,13 +2,14 @@
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#define __ENEMIES_H__
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#include <memory>
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#include "characters.h"
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#include "races.h"
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#include "enemy.h"
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void new_enemy(RNG *rng, std::unique_ptr<character> &pch, const position &pos,
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bool extras);
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void new_dragon(RNG *rng, std::unique_ptr<enemy_base> &p,
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const position &pos, const position &fallback,
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const feature enabled_features, int which_room);
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void new_dragon(RNG *rng, std::unique_ptr<character> &pch, const position &pos,
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const position &fallback);
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void new_enemy(RNG *rng, std::unique_ptr<enemy_base> &p,
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const position &pos, const feature enabled_features,
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int which_room);
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#endif
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