finished the bulk of game
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15
src/enemies/dragon.h
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15
src/enemies/dragon.h
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#ifndef __DRAGON_H__
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#define __DRAGON_H__
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#include "../enemy.h"
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class dragon final: public enemy_base {
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public:
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dragon(RNG *rng, const feature enabled_features, const position &pos,
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const int gen_room_num);
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void print(display *out) override;
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const char *get_race_name() const override;
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long_result act(level *lvl, character *pc, bool hostile) override;
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};
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#endif
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