finished the bulk of game
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#ifndef __CURSES_OUTPUT_H__
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#define __CURSES_OUTPUT_H__
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#include <utility>
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#include <memory>
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#include "cursor.h"
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#include "display.h"
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class curses_output final : public display {
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private:
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cursor *curse;
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public:
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curses_output(cursor *new_curse);
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void render() override;
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void clear() override;
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void print_char(const position &pos,
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const char ch, const int attrs) override;
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void print_str(const position &pos,
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const std::string &str, const int attrs) override;
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};
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#endif
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