finished the bulk of game
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#ifndef __CONSOLE_INPUT_H__
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#define __CONSOLE_INPUT_H__
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#include <iostream>
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#include "input.h"
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class console_input final : public input {
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private:
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std::istream ∈
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public:
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// This is for cin
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console_input(std::istream &cin);
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game_command get_command() override;
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};
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#endif
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