added troll class, cleaned up shade, vampire, and goblin classes
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@ -1,9 +1,7 @@
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#include "vampire.h"
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#include <algorithm>
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#include <math.h>
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vampire::vampire(RNG *rng, const position &pos):
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character{rng, race::rshade, pos} {
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character{rng, race::rvampire, pos} {
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gold = 0;
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hostile = true;
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}
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