TODO: modify other races constructors
did some reworking
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@ -2,8 +2,8 @@
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#include <algorithm>
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restore_health::restore_health():
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potion{potion_type::restore_health, -1, {0, 0}} {}
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restore_health::restore_health(const position &pos):
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potion{potion_type::restore_health, -1, pos} {}
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void restore_health::apply(const enum race &race, int &HP, int &ATK, int &DEF,
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fraction &base_hit_rate) {
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