clean potions contants
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@ -3,8 +3,6 @@
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#include <algorithm>
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#include "../constants.h"
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const int WOUND_DEF = 5;
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const int WOUND_DEF_DROW = 7;
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wound_def::wound_def(const position &pos):
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potion{potion_type::wound_def, -1, pos} {}
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@ -12,11 +10,9 @@ wound_def::wound_def(const position &pos):
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void wound_def::apply(const enum race &race, int &HP, int &ATK, int &DEF,
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fraction &base_hit_rate) {
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if (remaining_duration != 0) {
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if (race == rdrow)
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DEF = std::max(DEF - WOUND_DEF_DROW, 0);
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else
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DEF = std::max(DEF - WOUND_DEF, 0);
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int tmp = WOUND_DEF;
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if (race == rdrow) tmp *= DROW_POTION_MUL;
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DEF = std::max(DEF - tmp, 0);
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--remaining_duration;
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}
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}
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