added T-800 as playable character
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15
src/player/t_800.h
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15
src/player/t_800.h
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#ifndef __T_800_H__
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#define __T_800_H__
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#include "../player.h"
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class potion;
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class t_800 final: public player_base {
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static const int RUSTY = 5;
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public:
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t_800(RNG *rng, const feature enabled_features);
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const char *get_race_name() const override;
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void apply_effect(potion *p) override;
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};
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#endif
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