fixed potions not working properly

need to test: vampire draining
This commit is contained in:
2024-07-15 10:35:28 -04:00
parent a97e30c8a7
commit 8e52309626
9 changed files with 12 additions and 10 deletions

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@ -67,7 +67,7 @@ void character::discard_level_effects() {
tmp.reserve(effects.size());
for (auto p : effects)
if (p->get_duration() != -1)
if (p->get_duration() > 0)
tmp.push_back(p);
tmp.shrink_to_fit();

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@ -144,7 +144,6 @@ game_result game::run() {
break;
}
player->start_turn();
player->calc_effects();
if (player->is_dead())

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@ -110,7 +110,10 @@ long_result player_base::interpret_command(level *lvl, game_command cmd) {
if (cmd == game_command_terminate) {
return {result::terminate, ""};
} else if (cmd >= move_north && cmd <= move_southwest) {
return move(lvl, pos + MOVE[cmd - move_north]);
auto res = move(lvl, pos + MOVE[cmd - move_north]);
gold g = get_gold_at(pos, lvl->get_glist());
gold_cnt += g.amount;
return res;
} else if (cmd >= apply_north && cmd <= apply_southwest) {
return apply(get_potion_at(pos + MOVE[cmd - apply_north],
lvl->get_plist()));

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@ -11,7 +11,7 @@ boost_atk::boost_atk(const position &pos):
void boost_atk::apply(const enum race &race, int &HP, int &ATK, int &DEF,
fraction &base_hit_rate) {
if (remaining_duration > 0) {
if (remaining_duration != 0) {
if (race == rdrow)
ATK += BOOST_ATK_DROW;
else

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@ -12,7 +12,7 @@ boost_def::boost_def(const position &pos):
void boost_def::apply(const enum race &race, int &HP, int &ATK, int &DEF,
fraction &base_hit_rate) {
if (remaining_duration > 0) {
if (remaining_duration != 0) {
if (race == rdrow)
DEF += BOOST_DEF_DROW;
else

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@ -8,7 +8,7 @@ poison_health::poison_health(const position &pos):
void poison_health::apply(const enum race &race, int &HP, int &ATK, int &DEF,
fraction &base_hit_rate) {
if (remaining_duration > 0) {
if (remaining_duration != 0) {
if (race == rdrow)
HP = std::max(HP - 7, 0);
else

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@ -4,11 +4,11 @@
#include "../constants.h"
restore_health::restore_health(const position &pos):
potion{potion_type::restore_health, -1, pos} {}
potion{potion_type::restore_health, 1, pos} {}
void restore_health::apply(const enum race &race, int &HP, int &ATK, int &DEF,
fraction &base_hit_rate) {
if (remaining_duration > 0) {
if (remaining_duration != 0) {
if (race == rdrow)
HP = std::min(HP + 7, MAX_HP[race]);
else

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@ -11,7 +11,7 @@ wound_atk::wound_atk(const position &pos):
void wound_atk::apply(const enum race &race, int &HP, int &ATK, int &DEF,
fraction &base_hit_rate) {
if (remaining_duration > 0) {
if (remaining_duration != 0) {
if (race == rdrow)
ATK = std::max(ATK - WOUND_ATK_DROW, 0);
else

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@ -11,7 +11,7 @@ wound_def::wound_def(const position &pos):
void wound_def::apply(const enum race &race, int &HP, int &ATK, int &DEF,
fraction &base_hit_rate) {
if (remaining_duration > 0) {
if (remaining_duration != 0) {
if (race == rdrow)
DEF = std::max(DEF - WOUND_DEF_DROW, 0);
else