New attack function for single character in characters.h, need implementation (example in shade.h)
This commit is contained in:
@ -9,9 +9,11 @@ const int INF = 0x3F3F3F3F;
|
||||
enum error {none};
|
||||
|
||||
// TODO: update result to include subject
|
||||
enum result {fine, died, go_down, hit, moved, miss};
|
||||
enum result {fine, died, go_down, go_up, hit, moved, miss};
|
||||
|
||||
enum game_status {terminated, main_menu, in_game, options};
|
||||
enum game_status {terminated, main_menu, in_game, options,
|
||||
dead, won, escaped, restart
|
||||
};
|
||||
|
||||
enum game_command {game_command_terminate = 0,
|
||||
move_north, move_south, move_east, move_west,
|
||||
|
Reference in New Issue
Block a user