New attack function for single character in characters.h, need implementation (example in shade.h)

This commit is contained in:
2024-07-13 17:13:10 -04:00
parent df9e2d31df
commit 8da12f5360
7 changed files with 127 additions and 5 deletions

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@ -9,9 +9,11 @@ const int INF = 0x3F3F3F3F;
enum error {none};
// TODO: update result to include subject
enum result {fine, died, go_down, hit, moved, miss};
enum result {fine, died, go_down, go_up, hit, moved, miss};
enum game_status {terminated, main_menu, in_game, options};
enum game_status {terminated, main_menu, in_game, options,
dead, won, escaped, restart
};
enum game_command {game_command_terminate = 0,
move_north, move_south, move_east, move_west,