New attack function for single character in characters.h, need implementation (example in shade.h)

This commit is contained in:
2024-07-13 17:13:10 -04:00
parent df9e2d31df
commit 8da12f5360
7 changed files with 127 additions and 5 deletions

View File

@ -34,6 +34,12 @@ public:
virtual result move_or_attack(const direction dir,
const position_list &available_positions,
character_list &chlist);
virtual result attack(const direction dir, character *ch) = 0;
virtual result move_or_attack(const direction dir,
const position_list &available_positions,
character *ch);
virtual void apply(direction &dir,
potion_list &potions);
virtual result get_hit(const enum race &race, const int atk,