New attack function for single character in characters.h, need implementation (example in shade.h)
This commit is contained in:
@ -34,6 +34,12 @@ public:
|
||||
virtual result move_or_attack(const direction dir,
|
||||
const position_list &available_positions,
|
||||
character_list &chlist);
|
||||
|
||||
virtual result attack(const direction dir, character *ch) = 0;
|
||||
virtual result move_or_attack(const direction dir,
|
||||
const position_list &available_positions,
|
||||
character *ch);
|
||||
|
||||
virtual void apply(direction &dir,
|
||||
potion_list &potions);
|
||||
virtual result get_hit(const enum race &race, const int atk,
|
||||
|
Reference in New Issue
Block a user