New attack function for single character in characters.h, need implementation (example in shade.h)
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@ -202,6 +202,17 @@ result character::move_or_attack(const direction dir,
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return this->attack(dir, chlist);
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}
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result character::move_or_attack(const direction dir,
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const position_list &available_positions,
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character *ch) {
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auto res = this->move(dir, available_positions);
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if (res != result::fine)
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return res;
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return this->attack(dir, ch);
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}
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int calc_dmg(const int ATK, const int DEF) {
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return ceil((100 / (100 + DEF)) * ATK);
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