fixed issue with toggling the world
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@ -148,6 +148,7 @@ game_result game::run() {
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case toggle_the_world:
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case toggle_the_world:
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the_world = !the_world;
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the_world = !the_world;
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player->start_turn();
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break;
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break;
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case restart_game:
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case restart_game:
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