diff --git a/projects/cc3k/cc3k.pdf b/projects/cc3k/cc3k.pdf new file mode 100644 index 0000000..c3b6287 Binary files /dev/null and b/projects/cc3k/cc3k.pdf differ diff --git a/projects/cc3k/cc3kfloor.txt b/projects/cc3k/cc3kfloor.txt new file mode 100644 index 0000000..7881241 --- /dev/null +++ b/projects/cc3k/cc3kfloor.txt @@ -0,0 +1,125 @@ +|-----------------------------------------------------------------------------| +| | +| |--------------------------| |-----------------------| | +| |.......@..5.......M.......| |..............9D.......| | +| |.........3................+########+.......E...............|-------| | +| |........L.................| # |..................O........9D..|--| | +| |....O............1........| # |..................................|--| | +| |----------+---------------| # |----+----------------|...............| | +| # ############# |........W......| | +| # # |-----+------| |1..............| | +| # # |............| |...............| | +| ################### |....W....3..| ######+...............| | +| # # |............| # |...............| | +| # # |-----+------| # |--------+------| | +| |---------+-----------| # # # # | +| |.....\..2........1...| # # # |----+------| | +| |.....................| ######################## |...........| | +| |.........1.......2...| # # |0..........| | +| |...L.................| # |------+--------------------|...........| | +| |.....................| # |.................4.....................| | +| |.....................+##########+..........H.................H..........| | +| |..7.......6..........| |................7...................7..| | +| |---------------------| |---------------------------------------| | +| | +|-----------------------------------------------------------------------------| +|-----------------------------------------------------------------------------| +| | +| |--------------------------| |-----------------------| | +| |.......@..5.......M.......| |..............9D.......| | +| |.........3................+########+.......E...............|-------| | +| |........L.................| # |..................O........9D..|--| | +| |....O............1........| # |..................................|--| | +| |----------+---------------| # |----+----------------|...............| | +| # ############# |........W......| | +| # # |-----+------| |1..............| | +| # # |............| |...............| | +| ################### |....W....3..| ######+...............| | +| # # |............| # |...............| | +| # # |-----+------| # |--------+------| | +| |---------+-----------| # # # # | +| |.....\..2........1...| # # # |----+------| | +| |.....................| ######################## |...........| | +| |.........1.......2...| # # |0..........| | +| |...L.................| # |------+--------------------|...........| | +| |.....................| # |.................4.....................| | +| |.....................+##########+..........H.................H..........| | +| |..7.......6..........| |................7...................7..| | +| |---------------------| |---------------------------------------| | +| | +|-----------------------------------------------------------------------------| +|-----------------------------------------------------------------------------| +| | +| |--------------------------| |-----------------------| | +| |.......@..5.......M.......| |..............9D.......| | +| |.........3................+########+.......E...............|-------| | +| |........L.................| # |..................O........9D..|--| | +| |....O............1........| # |..................................|--| | +| |----------+---------------| # |----+----------------|...............| | +| # ############# |........W......| | +| # # |-----+------| |1..............| | +| # # |............| |...............| | +| ################### |....W....3..| ######+...............| | +| # # |............| # |...............| | +| # # |-----+------| # |--------+------| | +| |---------+-----------| # # # # | +| |.....\..2........1...| # # # |----+------| | +| |.....................| ######################## |...........| | +| |.........1.......2...| # # |0..........| | +| |...L.................| # |------+--------------------|...........| | +| |.....................| # |.................4.....................| | +| |.....................+##########+..........H.................H..........| | +| |..7.......6..........| |................7...................7..| | +| |---------------------| |---------------------------------------| | +| | +|-----------------------------------------------------------------------------| +|-----------------------------------------------------------------------------| +| | +| |--------------------------| |-----------------------| | +| |.......@..5.......M.......| |..............9D.......| | +| |.........3................+########+.......E...............|-------| | +| |........L.................| # |..................O........9D..|--| | +| |....O............1........| # |..................................|--| | +| |----------+---------------| # |----+----------------|...............| | +| # ############# |........W......| | +| # # |-----+------| |1..............| | +| # # |............| |...............| | +| ################### |....W....3..| ######+...............| | +| # # |............| # |...............| | +| # # |-----+------| # |--------+------| | +| |---------+-----------| # # # # | +| |.....\..2........1...| # # # |----+------| | +| |.....................| ######################## |...........| | +| |.........1.......2...| # # |0..........| | +| |...L.................| # |------+--------------------|...........| | +| |.....................| # |.................4.....................| | +| |.....................+##########+..........H.................H..........| | +| |..7.......6..........| |................7...................7..| | +| |---------------------| |---------------------------------------| | +| | +|-----------------------------------------------------------------------------| +|-----------------------------------------------------------------------------| +| | +| |--------------------------| |-----------------------| | +| |.......@..5.......M.......| |..............9D.......| | +| |.........3................+########+.......E...............|-------| | +| |........L.................| # |..................O........9D..|--| | +| |....O............1........| # |..................................|--| | +| |----------+---------------| # |----+----------------|...............| | +| # ############# |........W......| | +| # # |-----+------| |1..............| | +| # # |............| |...............| | +| ################### |....W....3..| ######+...............| | +| # # |............| # |...............| | +| # # |-----+------| # |--------+------| | +| |---------+-----------| # # # # | +| |.....\..2........1...| # # # |----+------| | +| |.....................| ######################## |...........| | +| |.........1.......2...| # # |0..........| | +| |...L.................| # |------+--------------------|...........| | +| |.....................| # |.................4.....................| | +| |.....................+##########+..........H.................H..........| | +| |..7.......6..........| |................7...................7..| | +| |---------------------| |---------------------------------------| | +| | +|-----------------------------------------------------------------------------| diff --git a/projects/cc3k/emptyfloor.txt b/projects/cc3k/emptyfloor.txt new file mode 100644 index 0000000..b8286e0 --- /dev/null +++ b/projects/cc3k/emptyfloor.txt @@ -0,0 +1,25 @@ +|-----------------------------------------------------------------------------| +| | +| |--------------------------| |-----------------------| | +| |..........................| |.......................| | +| |..........................+########+.......................|-------| | +| |..........................| # |...............................|--| | +| |..........................| # |..................................|--| | +| |----------+---------------| # |----+----------------|...............| | +| # ############# |...............| | +| # # |-----+------| |...............| | +| # # |............| |...............| | +| ################### |............| ######+...............| | +| # # |............| # |...............| | +| # # |-----+------| # |--------+------| | +| |---------+-----------| # # # # | +| |.....................| # # # |----+------| | +| |.....................| ######################## |...........| | +| |.....................| # # |...........| | +| |.....................| # |------+--------------------|...........| | +| |.....................| # |.......................................| | +| |.....................+##########+.......................................| | +| |.....................| |.......................................| | +| |---------------------| |---------------------------------------| | +| | +|-----------------------------------------------------------------------------| diff --git a/projects/chess/chess.pdf b/projects/chess/chess.pdf new file mode 100644 index 0000000..cf5ccf6 Binary files /dev/null and b/projects/chess/chess.pdf differ diff --git a/projects/project_guidelines.pdf b/projects/project_guidelines.pdf new file mode 100644 index 0000000..61f2aaa Binary files /dev/null and b/projects/project_guidelines.pdf differ diff --git a/projects/randomNumberGeneratorExamples/PRNG.cc b/projects/randomNumberGeneratorExamples/PRNG.cc new file mode 100644 index 0000000..dc07bf9 --- /dev/null +++ b/projects/randomNumberGeneratorExamples/PRNG.cc @@ -0,0 +1,26 @@ +#include +#include +using namespace std; +#include // getpid +#include "PRNG.h" + +PRNG prng1, prng2, prng3; // global, normally one generator for entire program +extern PRNG prng1; // declaration to use prng1 in another translation unit + +int main() { + uint32_t seed = getpid(); // start with a pseudo random-number + prng1.seed( seed ); // synchronize all generators with same seed + prng2.seed( seed ); + prng3.seed( seed ); + + // check 3 forms of generation are identical for 3 generators + for ( int i = 0; i < 10; i += 1 ) { // generate 10 random numbers between 0-1 + cout << prng1() % 2 << prng2( 1 ) << prng3( 0, 1 ) << endl; + } + cout << endl; + for ( int i = 0; i < 10; i += 1 ) { // generate 10 random numbers between 5-21 + cout << setw( 2 ) << prng1() % 17 + 5 << " "; // 0-16 + 5 = 5-21 + cout << setw( 2 ) << prng2( 16 ) + 5 << " "; + cout << setw( 2 ) << prng3( 5, 21 ) << endl; + } +} diff --git a/projects/randomNumberGeneratorExamples/PRNG.h b/projects/randomNumberGeneratorExamples/PRNG.h new file mode 100644 index 0000000..89cdfef --- /dev/null +++ b/projects/randomNumberGeneratorExamples/PRNG.h @@ -0,0 +1,51 @@ +// Pseudo Random Number Generator : generate repeatable sequence of values that +// appear random by scrambling the bits of a 32-bit integer value. +// +// Interface : +// PRNG(s) - set starting seed +// seed() - read seed +// seed(s) - reset seed +// prng() - generate random value in range [0,UINT_MAX] +// prng(u) - generate random value in range [0,u] +// prng(l,u) - generate random value in range [l,u] +// +// Examples : generate random number between 5-21 +// prng() % 17 + 5 values 0-16 + 5 = 5-21 +// prng( 16 ) + 5 +// prng( 5, 21 ) + +#ifndef __PRNG_H__ +#define __PRNG_H__ + +#include // uint32_t +#include // assert + +class PRNG { + uint32_t seed_; // same results on 32/64-bit architectures + public: + PRNG( uint32_t s = 362436069 ) { // default seed + seed_ = s; // set seed + assert( ((void)"invalid seed", seed_ != 0) ); + } + uint32_t seed() { // read seed + return seed_; + } + void seed( uint32_t s ) { // reset seed + seed_ = s; // set seed + assert( ((void)"invalid seed", seed_ != 0) ); + } + uint32_t operator()() { // [0,UINT_MAX] + seed_ = 36969 * (seed_ & 65535) + (seed_ >> 16); // scramble bits + return seed_; + } + uint32_t operator()( uint32_t u ) { // [0,u] + assert( ((void)"invalid random range", u < (uint32_t)-1) ); + return operator()() % (u + 1); // call operator()() + } + uint32_t operator()( uint32_t l, uint32_t u ) { // [l,u] + assert( ((void)"invalid random range", l <= u) ); + return operator()( u - l ) + l; // call operator()( uint32_t ) + } +}; + +#endif diff --git a/projects/randomNumberGeneratorExamples/shuffle.cc b/projects/randomNumberGeneratorExamples/shuffle.cc new file mode 100644 index 0000000..664b8b2 --- /dev/null +++ b/projects/randomNumberGeneratorExamples/shuffle.cc @@ -0,0 +1,53 @@ +/* + * Example of using the std::shuffle and seeding a random number generator with either + * the command-line argument provided seed integer, or the current system time if there is no + * argument provided. Based off of the example at: + * + * http://www.cplusplus.com/reference/algorithm/shuffle/ + * + * Last updated: 2020-10-06 + * Copyright 2020 UW. All rights reserved. + * + */ + // +#include +#include +#include +#include +#include +#include +#include + +void print( std::vector const & v ) { + for ( int i : v ) std::cout << i << ' '; + std::cout << std::endl; +} + +int main( int argc, char * argv[] ) { + std::vector v = { 1, 2, 3, 4, 5, 6, 7, 8, 9 }; + + // use a time-based seed for the default seed value + unsigned seed = std::chrono::system_clock::now().time_since_epoch().count(); + + if ( argc > 1 ) { + try { + seed = std::stoi( std::string{ argv[1] } ); + } catch( std::invalid_argument & e ) { + std::cerr << e.what() << std::endl; + return 1; + } catch( std::out_of_range & e ) { + std::cerr << e.what() << std::endl; + return -1; + } // catch + } // if + + std::default_random_engine rng{seed}; + + for ( int i = 0; i < 1000; i++ ) { + //std::shuffle( v.begin(), v.end(), std::default_random_engine(seed) ); + std::shuffle( v.begin(), v.end(), rng ); + print(v); + } // for + + return 0; +} // main diff --git a/projects/randomNumberGeneratorExamples/srand.cc b/projects/randomNumberGeneratorExamples/srand.cc new file mode 100644 index 0000000..874b199 --- /dev/null +++ b/projects/randomNumberGeneratorExamples/srand.cc @@ -0,0 +1,26 @@ +#include +#include +#include // srand/rand +#include // getpid +#include +using namespace std; + +void createRandomRow(int*& row, int size) { + row = new int[size]; + for (int i = 0; i < size; ++i) row[i] = rand()%100; +} // createRandomRow + + +int main(int argc, char* argv[]) { + int seed = getpid(); + if ( argc == 2 ) seed = stoi(string{argv[1]}); + srand(seed); // only seed the random number generator once! + + int *row = nullptr; + int size = rand() % 5 + 5; + createRandomRow(row, size); + cout << "row: "; + for (int i = 0; i < size; ++i) cout << row[i] << ' '; + cout << endl; + delete [] row; +} // main diff --git a/projects/sorcery/sorcery-asciiart/apprenticesummoner.txt b/projects/sorcery/sorcery-asciiart/apprenticesummoner.txt new file mode 100644 index 0000000..07bb600 --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/apprenticesummoner.txt @@ -0,0 +1,11 @@ +|-------------------------------| +| Apprentice Summoner | 1 | +|-------------------------------| +| Minion | +|-------------------------------| +| 1 | Summon a 1/1 air | +|------ elemental | +| | +|------ ------| +| 1 | | 1 | +|-------------------------------| diff --git a/projects/sorcery/sorcery-asciiart/ascii_graphics.cc b/projects/sorcery/sorcery-asciiart/ascii_graphics.cc new file mode 100644 index 0000000..74519ca --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/ascii_graphics.cc @@ -0,0 +1,465 @@ +#include "ascii_graphics.h" +#include + +static void prepare_for_replace(card_template_t &); +static void replace_text_left(card_template_t &,char,std::string); +static void replace_text_right(card_template_t &,char,std::string); +static card_template_t display_minion_general(card_template_t,std::string,int,int,int, + std::string,int); +static card_template_t display_enchantment_general(card_template_t,std::string,int,std::string, + std::string,std::string); + +card_template_t display_minion_no_ability(std::string name,int cost,int attack,int defence) { + return display_minion_general(CARD_TEMPLATE_MINION_NO_ABILITY,name,cost,attack,defence,"",0); +} + +card_template_t display_minion_triggered_ability(std::string name,int cost,int attack, + int defence,std::string trigger_desc) { + return display_minion_general(CARD_TEMPLATE_MINION_NO_ABILITY,name,cost,attack, + defence,trigger_desc,0); +} + +card_template_t display_minion_activated_ability(std::string name,int cost,int attack, int defence, + int ability_cost,std::string ability_desc) { + return display_minion_general(CARD_TEMPLATE_MINION_WITH_ABILITY,name,cost,attack,defence, + ability_desc,ability_cost); +} + +card_template_t display_ritual(std::string name,int cost,int ritual_cost,std::string ritual_desc, + int ritual_charges) { + std::ostringstream oss; + card_template_t out(CARD_TEMPLATE_RITUAL); + prepare_for_replace(out); + replace_text_left(out,'N',name); + oss << cost; + replace_text_right(out,'C',oss.str()); + replace_text_right(out,'T',"Ritual"); + oss.str(""); + oss << ritual_cost; + replace_text_left(out,'K',oss.str()); + replace_text_left(out,'E',ritual_desc); + oss.str(""); + oss << ritual_charges; + replace_text_right(out,'D',oss.str()); + return out; +} + +card_template_t display_spell(std::string name,int cost,std::string desc) { + std::ostringstream oss; + card_template_t out(CARD_TEMPLATE_SPELL); + prepare_for_replace(out); + replace_text_left(out,'N',name); + oss << cost; + replace_text_right(out,'C',oss.str()); + replace_text_right(out,'T',"Spell"); + replace_text_left(out,'E',desc); + return out; +} + +card_template_t display_enchantment(std::string name,int cost,std::string desc) { + return display_enchantment_general(CARD_TEMPLATE_ENCHANTMENT,name,cost,desc,"",""); +} + +card_template_t display_enchantment_attack_defence(std::string name,int cost,std::string desc, + std::string attack,std::string defence) { + return display_enchantment_general(CARD_TEMPLATE_ENCHANTMENT_WITH_ATTACK_DEFENCE, + name,cost,desc,attack,defence); +} + +card_template_t display_player_card(int player_num,std::string name,int life,int mana) { + std::ostringstream oss; + card_template_t out = player_num == 1 ? PLAYER_1_TEMPLATE : PLAYER_2_TEMPLATE; + prepare_for_replace(out); + std::string centred_name = name; + if (centred_name.size() < 13) { + int extend = 13 - static_cast(centred_name.size()); + oss.str(""); + for (int i=0;i CENTRE_GRAPHIC = +#if SIMPLE_GRAPHICS == 0 + {"╠═════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════╣", + "║ ║", + "║ ███████╗ ██████╗ ██████╗ ██████╗███████╗██████╗ ██╗ ██╗ ║", + "║ ██╔════╝██╔═══██╗██╔══██╗██╔════╝██╔════╝██╔══██╗╚██╗ ██╔╝ ║", + "║ ███████╗██║ ██║██████╔╝██║ █████╗ ██████╔╝ ╚████╔╝ ║", + "║ ╚════██║██║ ██║██╔══██╗██║ ██╔══╝ ██╔══██╗ ╚██╔╝ ║", + "║ ███████║╚██████╔╝██║ ██║╚██████╗███████╗██║ ██║ ██║ ║", + "║ ╚══════╝ ╚═════╝ ╚═╝ ╚═╝ ╚═════╝╚══════╝╚═╝ ╚═╝ ╚═╝ ║", + "║ ║", + "╠═════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════╣"}; +#else + {"|---------------------------------------------------------------------------------------------------------------------------------------------------------------------|", + "| _____ |", + "| / ____| |", + "| | (___ ___ _ __ ___ ___ _ __ _ _ |", + "| \\___ \\ / _ \\| '__/ __/ _ \\ '__| | | | |", + "| ____) | (_) | | | (_| __/ | | |_| | |", + "| |_____/ \\___/|_| \\___\\___|_| \\__, | |", + "| __/ | |", + "| |___/ |", + "|---------------------------------------------------------------------------------------------------------------------------------------------------------------------|"}; +#endif + + +const std::string EXTERNAL_BORDER_CHAR_UP_DOWN = +#if SIMPLE_GRAPHICS == 0 + "║"; +#else + "|"; +#endif + +const std::string EXTERNAL_BORDER_CHAR_LEFT_RIGHT = +#if SIMPLE_GRAPHICS == 0 + "═"; +#else + "-"; +#endif + +const std::string EXTERNAL_BORDER_CHAR_TOP_LEFT = +#if SIMPLE_GRAPHICS == 0 + "╔"; +#else + "-"; +#endif + +const std::string EXTERNAL_BORDER_CHAR_TOP_RIGHT = +#if SIMPLE_GRAPHICS == 0 + "╗"; +#else + "-"; +#endif + +const std::string EXTERNAL_BORDER_CHAR_BOTTOM_LEFT = +#if SIMPLE_GRAPHICS == 0 + "╚"; +#else + "-"; +#endif + +const std::string EXTERNAL_BORDER_CHAR_BOTTOM_RIGHT = +#if SIMPLE_GRAPHICS == 0 + "╝"; +#else + "-"; +#endif + +//Delimiter used to separate replaceable blocks +//(Displayed by ~ in the actual strings) +//Should never appear in replaced text +static const char DELIMITER = '\v'; + +static void replace_text_left(card_template_t &text,char flag,std::string new_text) { + std::string::iterator sit = new_text.begin(); + bool start_replace = false; + bool end_replace = false; + for (card_template_t::iterator vit = text.begin(); vit != text.end(); ++vit) { + for (std::string::iterator lit = vit->begin(); lit != vit->end(); ++lit) { + if (*lit == DELIMITER && *(lit+1) == flag) { + start_replace = true; + } else if (*lit == DELIMITER) { + end_replace = true; + } + if (start_replace && (*lit == flag || *lit == DELIMITER)) { + if (sit != new_text.end()) { + *lit = *sit; + ++sit; + } else { + *lit = ' '; + } + } + if (end_replace) { + end_replace = false; + start_replace = false; + } + } + } +} + +static void replace_text_right(card_template_t &text,char flag,std::string new_text) { + std::string::reverse_iterator sit = new_text.rbegin(); + bool start_replace = false; + bool end_replace = false; + for (card_template_t::reverse_iterator vit = text.rbegin(); vit != text.rend(); ++vit) { + for (std::string::reverse_iterator lit = vit->rbegin(); lit != vit->rend(); ++lit) { + if (*lit == DELIMITER && *(lit+1) == flag) { + start_replace = true; + } else if (*lit == DELIMITER) { + end_replace = true; + } + if (start_replace && (*lit == flag || *lit == DELIMITER)) { + if (sit != new_text.rend()) { + *lit = *sit; + ++sit; + } else { + *lit = ' '; + } + } + if (end_replace) { + end_replace = false; + start_replace = false; + } + } + } +} + +static void prepare_for_replace(card_template_t &text) { + for (card_template_t::iterator it=text.begin();it != text.end();++it) { + for (std::string::iterator sit = it->begin();sit != it->end();++sit) { + if (*sit == '~') *sit = DELIMITER; + } + } +} diff --git a/projects/sorcery/sorcery-asciiart/ascii_graphics.h b/projects/sorcery/sorcery-asciiart/ascii_graphics.h new file mode 100644 index 0000000..57a21d6 --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/ascii_graphics.h @@ -0,0 +1,43 @@ +#include +#include + +//SIMPLE_GRAPHICS = 0 displays a fancy style. +//SIMPLE_GRAPHICS = 1 displays the style shown in the project specification's examples +//You are encouraged to use SIMPLE_GRAPHICS = 0, but some terminals may not like it. +#define SIMPLE_GRAPHICS 0 + +typedef std::vector card_template_t; + +card_template_t display_minion_no_ability(std::string name,int cost,int attack,int defence); +card_template_t display_minion_triggered_ability(std::string name,int cost,int attack,int defence, + std::string trigger_desc); +card_template_t display_minion_activated_ability(std::string name,int cost,int attack,int defence, + int ability_cost, std::string ability_desc); +card_template_t display_ritual(std::string name,int cost,int ritual_cost,std::string ritual_desc, + int ritual_charges); +card_template_t display_spell(std::string name,int cost,std::string desc); +card_template_t display_enchantment_attack_defence(std::string name,int cost,std::string desc, + std::string attack,std::string defence); +card_template_t display_enchantment(std::string name,int cost,std::string desc); +card_template_t display_player_card(int player_num,std::string name,int life,int mana); + +extern const card_template_t CARD_TEMPLATE_MINION_NO_ABILITY; +extern const card_template_t CARD_TEMPLATE_MINION_WITH_ABILITY; +extern const card_template_t CARD_TEMPLATE_BORDER; +extern const card_template_t CARD_TEMPLATE_EMPTY; +extern const card_template_t CARD_TEMPLATE_RITUAL; +extern const card_template_t CARD_TEMPLATE_SPELL; +extern const card_template_t CARD_TEMPLATE_ENCHANTMENT_WITH_ATTACK_DEFENCE; +extern const card_template_t CARD_TEMPLATE_ENCHANTMENT; + +extern const card_template_t PLAYER_1_TEMPLATE; +extern const card_template_t PLAYER_2_TEMPLATE; + +extern const std::vector CENTRE_GRAPHIC; + +extern const std::string EXTERNAL_BORDER_CHAR_UP_DOWN; +extern const std::string EXTERNAL_BORDER_CHAR_LEFT_RIGHT; +extern const std::string EXTERNAL_BORDER_CHAR_TOP_LEFT; +extern const std::string EXTERNAL_BORDER_CHAR_TOP_RIGHT; +extern const std::string EXTERNAL_BORDER_CHAR_BOTTOM_LEFT; +extern const std::string EXTERNAL_BORDER_CHAR_BOTTOM_RIGHT; diff --git a/projects/sorcery/sorcery-asciiart/banish.txt b/projects/sorcery/sorcery-asciiart/banish.txt new file mode 100644 index 0000000..4a3159d --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/banish.txt @@ -0,0 +1,11 @@ +|-------------------------------| +| Banish | 2 | +|-------------------------------| +| Spell | +|-------------------------------| +| Destroy target minion or | +| ritual | +| | +| | +| | +|-------------------------------| diff --git a/projects/sorcery/sorcery-asciiart/board.txt b/projects/sorcery/sorcery-asciiart/board.txt new file mode 100644 index 0000000..cf3aaff --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/board.txt @@ -0,0 +1,56 @@ +----------------------------------------------------------------------------------------------------------------------------------------------------------------------- +||-------------------------------| |-------------------------------| |-------------------------------|| +|| | | | | Bone Golem | 2 || +|| | | | |-------------------------------|| +|| | | Sean | | Minion || +|| | | | |-------------------------------|| +|| | | | | Gain +1/+1 whenever a minion || +|| | | | | leaves play. || +|| | | | | || +|| | |------ ------| |------ ------|| +|| | | 20 | | 0 | | 2 | | 1 || +||-------------------------------| |-------------------------------| |-------------------------------|| +||-------------------------------||-------------------------------||-------------------------------||-------------------------------||-------------------------------|| +|| Novice Pyromancer | 1 || Potion Seller | 2 || Earth Elemental | 3 || || || +||-------------------------------||-------------------------------||-------------------------------|| || || +|| Minion || Minion || Minion || || || +||-------------------------------||-------------------------------||-------------------------------|| || || +|| 3 | Deal 1 damage to target || At the end of your turn, all || || || || +||------ minion || your minions gain +0/+1. || || || || +|| || || || || || +||------ ------||------ ------||------ ------|| || || +|| 4 | | 8 || 1 | | 4 || 4 | | 5 || || || +||-------------------------------||-------------------------------||-------------------------------||-------------------------------||-------------------------------|| +|---------------------------------------------------------------------------------------------------------------------------------------------------------------------| +| _____ | +| / ____| | +| | (___ ___ _ __ ___ ___ _ __ _ _ | +| \___ \ / _ \| '__/ __/ _ \ '__| | | | | +| ____) | (_) | | | (_| __/ | | |_| | | +| |_____/ \___/|_| \___\___|_| \__, | | +| __/ | | +| |___/ | +|---------------------------------------------------------------------------------------------------------------------------------------------------------------------| +||-------------------------------||-------------------------------||-------------------------------||-------------------------------||-------------------------------|| +|| Air Elemental | 0 || Fire Elemental | 2 || Apprentice Summoner | 1 || || || +||-------------------------------||-------------------------------||-------------------------------|| || || +|| Minion || Minion || Minion || || || +||-------------------------------||-------------------------------||-------------------------------|| || || +|| || Whenever an opponent's minion || 1 | Summon a 1/1 air || || || +|| || enters play, deal 1 damage to ||------ elemental || || || +|| || it. || || || || +||------ ------||------ ------||------ ------|| || || +|| 1 | | 1 || 3 | | 2 || 2 | | 2 || || || +||-------------------------------||-------------------------------||-------------------------------||-------------------------------||-------------------------------|| +||-------------------------------| |-------------------------------| |-------------------------------|| +|| Aura of Power | 1 | | 20 | | 0 | | || +||-------------------------------| |------ ------| | || +|| Ritual | | | | || +||-------------------------------| | | | || +|| 1 | Whenever a minion enters| | | | || +||------ play under your control,| | | | || +|| it gains +1/+1 | | Ten | | || +|| ------| | | | || +|| | 2 | | | | || +||-------------------------------| |-------------------------------| |-------------------------------|| +----------------------------------------------------------------------------------------------------------------------------------------------------------------------- diff --git a/projects/sorcery/sorcery-asciiart/bonegolem 2.txt b/projects/sorcery/sorcery-asciiart/bonegolem 2.txt new file mode 100644 index 0000000..ae9c07c --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/bonegolem 2.txt @@ -0,0 +1,11 @@ +|-------------------------------| +| Bone Golem | 2 | +|-------------------------------| +| Minion | +|-------------------------------| +| Gain +1/+1 whenever a minion | +| leaves play. | +| | +|------ ------| +| 1 | | 3 | +|-------------------------------| diff --git a/projects/sorcery/sorcery-asciiart/bonegolem.txt b/projects/sorcery/sorcery-asciiart/bonegolem.txt new file mode 100644 index 0000000..ae9c07c --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/bonegolem.txt @@ -0,0 +1,11 @@ +|-------------------------------| +| Bone Golem | 2 | +|-------------------------------| +| Minion | +|-------------------------------| +| Gain +1/+1 whenever a minion | +| leaves play. | +| | +|------ ------| +| 1 | | 3 | +|-------------------------------| diff --git a/projects/sorcery/sorcery-asciiart/cards.txt b/projects/sorcery/sorcery-asciiart/cards.txt new file mode 100644 index 0000000..f64ba9e --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/cards.txt @@ -0,0 +1,77 @@ +|-------------------------------||-------------------------------||-------------------------------||-------------------------------| +| Air Elemental | 0 || Earth Elemental | 3 || Bone Golem | 2 || Fire Elemental | 2 | +|-------------------------------||-------------------------------||-------------------------------||-------------------------------| +| Minion || Minion || Minion || Minion | +|-------------------------------||-------------------------------||-------------------------------||-------------------------------| +| || || Gain +1/+1 whenever a minion || Whenever an opponent's minion | +| || || leaves play. || enters play, deal 1 damage to | +| || || || it. | +|------ ------||------ ------||------ ------||------ ------| +| 1 | | 1 || 4 | | 4 || 1 | | 3 || 2 | | 2 | +|-------------------------------||-------------------------------||-------------------------------||-------------------------------| +|-------------------------------||-------------------------------||-------------------------------||-------------------------------| +| Potion Seller | 2 || Novice Pyromancer | 1 || Apprentice Summoner | 1 || Master Summoner | 3 | +|-------------------------------||-------------------------------||-------------------------------||-------------------------------| +| Minion || Minion || Minion || Minion | +|-------------------------------||-------------------------------||-------------------------------||-------------------------------| +| At the end of your turn, all || 1 | Deal 1 damage to target || 1 | Summon a 1/1 air || 2 | Summon up to three 1/1 | +| your minions gain +0/+1. ||------ minion ||------ elemental ||------ air elementals | +| || || || | +|------ ------||------ ------||------ ------||------ ------| +| 1 | | 3 || 0 | | 1 || 1 | | 1 || 2 | | 3 | +|-------------------------------||-------------------------------||-------------------------------||-------------------------------| +|-------------------------------||-------------------------------||-------------------------------| +| Banish | 2 || Unsummon | 1 || Recharge | 1 | +|-------------------------------||-------------------------------||-------------------------------| +| Spell || Spell || Spell | +|-------------------------------||-------------------------------||-------------------------------| +| Destroy target minion or || Return target minion to its || Your ritual gains 3 charges | +| ritual || owner's hand || | +| || || | +| || || | +| || || | +|-------------------------------||-------------------------------||-------------------------------| +|-------------------------------||-------------------------------||-------------------------------| +| Disenchant | 1 || Raise Dead | 1 || Blizzard | 3 | +|-------------------------------||-------------------------------||-------------------------------| +| Spell || Spell || Spell | +|-------------------------------||-------------------------------||-------------------------------| +| Destroy the top enchantment || Resurrect the top minion in || Deal 2 damage to all minions | +| on target minion || your graveyard and set its || | +| || defence to 1 || | +| || || | +| || || | +|-------------------------------||-------------------------------||-------------------------------| +|-------------------------------||-------------------------------||-------------------------------| +| Giant Strength | 1 || Enrage | 2 || Haste | 1 | +|-------------------------------||-------------------------------||-------------------------------| +| Enchantment || Enchantment || Enchantment | +|-------------------------------||-------------------------------||-------------------------------| +| || || Enchanted minion gains +1 | +| || || action each turn | +| || || | +|------ ------||------ ------|| | +| +2 | | +2 || *2 | | *2 || | +|-------------------------------||-------------------------------||-------------------------------| +|-------------------------------||-------------------------------| +| Magic Fatigue | 0 || Silence | 1 | +|-------------------------------||-------------------------------| +| Enchantment || Enchantment | +|-------------------------------||-------------------------------| +| Enchanted minion's activated || Enchanted minion cannot use | +| ability costs 2 more || abilities | +| || | +| || | +| || | +|-------------------------------||-------------------------------| +|-------------------------------||-------------------------------||-------------------------------| +| Dark Ritual | 0 || Aura of Power | 1 || Standstill | 3 | +|-------------------------------||-------------------------------||-------------------------------| +| Ritual || Ritual || Ritual | +|-------------------------------||-------------------------------||-------------------------------| +| 1 | At the start of your || 1 | Whenever a minion enters|| 2 | Whenever a minion | +|------ turn, gain 1 mana ||------ play under your control,||------ enters play, destroy it | +| || it gains +1/+1 || | +| ------|| ------|| ------| +| | 5 || | 4 || | 4 | +|-------------------------------||-------------------------------||-------------------------------| diff --git a/projects/sorcery/sorcery-asciiart/darkritual.txt b/projects/sorcery/sorcery-asciiart/darkritual.txt new file mode 100644 index 0000000..e0e1fa5 --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/darkritual.txt @@ -0,0 +1,11 @@ +|-------------------------------| +| Dark Ritual | 0 | +|-------------------------------| +| Ritual | +|-------------------------------| +| 1 | At the start of your | +|------ turn, gain 1 magic | +| | +| ------| +| | 5 | +|-------------------------------| diff --git a/projects/sorcery/sorcery-asciiart/default.deck b/projects/sorcery/sorcery-asciiart/default.deck new file mode 100644 index 0000000..47af355 --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/default.deck @@ -0,0 +1,19 @@ +Air Elemental +Earth Elemental +Fire Elemental +Potion Seller +Novice Pyromancer +Apprentice Summoner +Master Summoner +Banish +Unsummon +Recharge +Disenchant +Raise Dead +Blizzard +Giant Strength +Magic Fatigue +Silence +Dark Ritual +Aura of Power +Standstill diff --git a/projects/sorcery/sorcery-asciiart/enchantments.txt b/projects/sorcery/sorcery-asciiart/enchantments.txt new file mode 100644 index 0000000..ee466b5 --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/enchantments.txt @@ -0,0 +1,22 @@ +|-------------------------------||-------------------------------||-------------------------------| +| Giant Strength | 1 || Enrage | 2 || Haste | 1 | +|-------------------------------||-------------------------------||-------------------------------| +| Enchantment || Enchantment || Enchantment | +|-------------------------------||-------------------------------||-------------------------------| +| || || Enchanted minion gains +1 | +| || || action each turn | +| || || | +|------ ------||------ ------|| | +| +2 | | +2 || *2 | | *2 || | +|-------------------------------||-------------------------------||-------------------------------| +|-------------------------------||-------------------------------| +| Magic Fatigue | 0 || Silence | 1 | +|-------------------------------||-------------------------------| +| Enchantment || Enchantment | +|-------------------------------||-------------------------------| +| Enchanted minion's activated || Enchanted minion cannot use | +| ability costs 2 more || abilities | +| || | +| || | +| || | +|-------------------------------||-------------------------------| diff --git a/projects/sorcery/sorcery-asciiart/enrage.txt b/projects/sorcery/sorcery-asciiart/enrage.txt new file mode 100644 index 0000000..1a03196 --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/enrage.txt @@ -0,0 +1,11 @@ +|-------------------------------| +| Enrage | 2 | +|-------------------------------| +| Enchantment | +|-------------------------------| +| | +| | +| | +|------ ------| +| *2 | | *2 | +|-------------------------------| diff --git a/projects/sorcery/sorcery-asciiart/fancy/apprenticesummoner.txt b/projects/sorcery/sorcery-asciiart/fancy/apprenticesummoner.txt new file mode 100644 index 0000000..5f58a60 --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/fancy/apprenticesummoner.txt @@ -0,0 +1,11 @@ +┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓ +┃ Apprentice Summoner │ 1 ┃ +┠─────────────────────────┴─────┨ +┃ Minion ┃ +┠─────┬─────────────────────────┨ +┃ 1 │ Summon a 1/1 air elemen ┃ +┠─────┘ tal ┃ +┃ ┃ +┠─────┐ ┌─────┨ +┃ 1 │ │ 1 ┃ +┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛ diff --git a/projects/sorcery/sorcery-asciiart/fancy/banish.txt b/projects/sorcery/sorcery-asciiart/fancy/banish.txt new file mode 100644 index 0000000..f9774b6 --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/fancy/banish.txt @@ -0,0 +1,11 @@ +┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓ +┃ Banish │ 2 ┃ +┠─────────────────────────┴─────┨ +┃ Spell ┃ +┠───────────────────────────────┨ +┃ Destroy target minion or ritu ┃ +┃ al ┃ +┃ ┃ +┃ ┃ +┃ ┃ +┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛ diff --git a/projects/sorcery/sorcery-asciiart/fancy/board.txt b/projects/sorcery/sorcery-asciiart/fancy/board.txt new file mode 100644 index 0000000..c2aa9f8 --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/fancy/board.txt @@ -0,0 +1,56 @@ +╔═════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════╗ +║┏━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┓ ┏━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┓ ┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓║ +║┃ ┃ ┃ ┃ ┃ Bone Golem │ 2 ┃║ +║┃ ┃ ┃ ┃ ┠─────────────────────────┴─────┨║ +║┃ ┃ ┃ Sean ┃ ┃ Minion ┃║ +║┃ ┃ ┃ ┃ ┠───────────────────────────────┨║ +║┃ ┃ ┃ ┃ ┃ Gain +1/+1 whenever a minion ┃║ +║┃ ┃ ┃ ┃ ┃ leaves play. ┃║ +║┃ ┃ ┃ ┃ ┃ ┃║ +║┃ ┃ ┠─────┐ ┌─────┨ ┠─────┐ ┌─────┨║ +║┃ ┃ ┃ 20 │ │ 0 ┃ ┃ 2 │ │ 1 ┃║ +║┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛ ┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛ ┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛║ +║┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┓║ +║┃ Novice Pyromancer │ 1 ┃┃ Tireless Healer │ 2 ┃┃ Earth Elemental │ 3 ┃┃ ┃┃ ┃║ +║┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨┃ ┃┃ ┃║ +║┃ Minion ┃┃ Minion ┃┃ Minion ┃┃ ┃┃ ┃║ +║┠─────┬─────────────────────────┨┠───────────────────────────────┨┠───────────────────────────────┨┃ ┃┃ ┃║ +║┃ 5 │ Deal 1 damage to target ┃┃ At the end of your turn, all ┃┃ ┃┃ ┃┃ ┃║ +║┠─────┘ minion ┃┃ your minions gain +0/+1. ┃┃ ┃┃ ┃┃ ┃║ +║┃ ┃┃ ┃┃ ┃┃ ┃┃ ┃║ +║┠─────┐ ┌─────┨┠─────┐ ┌─────┨┠─────┐ ┌─────┨┃ ┃┃ ┃║ +║┃ 8 │ │ 24 ┃┃ 1 │ │ 10 ┃┃ 4 │ │ 8 ┃┃ ┃┃ ┃║ +║┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛║ +╠═════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════╣ +║ ║ +║ ███████╗ ██████╗ ██████╗ ██████╗███████╗██████╗ ██╗ ██╗ ║ +║ ██╔════╝██╔═══██╗██╔══██╗██╔════╝██╔════╝██╔══██╗╚██╗ ██╔╝ ║ +║ ███████╗██║ ██║██████╔╝██║ █████╗ ██████╔╝ ╚████╔╝ ║ +║ ╚════██║██║ ██║██╔══██╗██║ ██╔══╝ ██╔══██╗ ╚██╔╝ ║ +║ ███████║╚██████╔╝██║ ██║╚██████╗███████╗██║ ██║ ██║ ║ +║ ╚══════╝ ╚═════╝ ╚═╝ ╚═╝ ╚═════╝╚══════╝╚═╝ ╚═╝ ╚═╝ ║ +║ ║ +╠═════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════╣ +║┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┓║ +║┃ Air Elemental │ 0 ┃┃ Apprentice Summoner │ 1 ┃┃ Fire Elemental │ 2 ┃┃ ┃┃ ┃║ +║┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨┃ ┃┃ ┃║ +║┃ Minion ┃┃ Minion ┃┃ Minion ┃┃ ┃┃ ┃║ +║┠───────────────────────────────┨┠─────┬─────────────────────────┨┠───────────────────────────────┨┃ ┃┃ ┃║ +║┃ ┃┃ 1 │ Summon a 1/1 air elemen ┃┃ Whenever an opponent's minion ┃┃ ┃┃ ┃║ +║┃ ┃┠─────┘ tal ┃┃ enters play, deal 1 damage to ┃┃ ┃┃ ┃║ +║┃ ┃┃ ┃┃ it. ┃┃ ┃┃ ┃║ +║┠─────┐ ┌─────┨┠─────┐ ┌─────┨┠─────┐ ┌─────┨┃ ┃┃ ┃║ +║┃ 1 │ │ 1 ┃┃ 2 │ │ 2 ┃┃ 3 │ │ 2 ┃┃ ┃┃ ┃║ +║┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛║ +║┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓ ┏━━━━━┯━━━━━━━━━━━━━━━━━━━┯━━━━━┓ ┏━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┓║ +║┃ Aura of Power │ 1 ┃ ┃ 16 │ │ 3 ┃ ┃ ┃║ +║┠─────────────────────────┴─────┨ ┠─────┘ └─────┨ ┃ ┃║ +║┃ Ritual ┃ ┃ ┃ ┃ ┃║ +║┠─────┬─────────────────────────┨ ┃ ┃ ┃ ┃║ +║┃ 1 │ Whenever a minion enter ┃ ┃ ┃ ┃ ┃║ +║┠─────┘ s play under your contr ┃ ┃ ┃ ┃ ┃║ +║┃ ol, it gains +1/+1 ┃ ┃ Ten ┃ ┃ ┃║ +║┃ ┌─────┨ ┃ ┃ ┃ ┃║ +║┃ │ 2 ┃ ┃ ┃ ┃ ┃║ +║┗━━━━━━━━━━━━━━━━━━━━━━━━━┷━━━━━┛ ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛ ┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛║ +╚═════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════════╝ diff --git a/projects/sorcery/sorcery-asciiart/fancy/bonegolem.txt b/projects/sorcery/sorcery-asciiart/fancy/bonegolem.txt new file mode 100644 index 0000000..32d3a17 --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/fancy/bonegolem.txt @@ -0,0 +1,11 @@ +┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓ +┃ Bone Golem │ 2 ┃ +┠─────────────────────────┴─────┨ +┃ Minion ┃ +┠───────────────────────────────┨ +┃ Gain +1/+1 whenever a minion ┃ +┃ leaves play. ┃ +┃ ┃ +┠─────┐ ┌─────┨ +┃ 1 │ │ 3 ┃ +┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛ diff --git a/projects/sorcery/sorcery-asciiart/fancy/cards.txt b/projects/sorcery/sorcery-asciiart/fancy/cards.txt new file mode 100644 index 0000000..bedeb66 --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/fancy/cards.txt @@ -0,0 +1,77 @@ +┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓ +┃ Air Elemental │ 0 ┃┃ Earth Elemental │ 3 ┃┃ Bone Golem │ 2 ┃┃ Fire Elemental │ 2 ┃ +┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨ +┃ Minion ┃┃ Minion ┃┃ Minion ┃┃ Minion ┃ +┠───────────────────────────────┨┠───────────────────────────────┨┠───────────────────────────────┨┠───────────────────────────────┨ +┃ ┃┃ ┃┃ Gain +1/+1 whenever a minion ┃┃ Whenever an opponent's minion ┃ +┃ ┃┃ ┃┃ leaves play. ┃┃ enters play, deal 1 damage to ┃ +┃ ┃┃ ┃┃ ┃┃ it. ┃ +┠─────┐ ┌─────┨┠─────┐ ┌─────┨┠─────┐ ┌─────┨┠─────┐ ┌─────┨ +┃ 1 │ │ 1 ┃┃ 4 │ │ 4 ┃┃ 1 │ │ 3 ┃┃ 2 │ │ 2 ┃ +┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛ +┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓ +┃ Potion Seller │ 2 ┃┃ Novice Pyromancer │ 1 ┃┃ Apprentice Summoner │ 1 ┃┃ Master Summoner │ 3 ┃ +┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨ +┃ Minion ┃┃ Minion ┃┃ Minion ┃┃ Minion ┃ +┠───────────────────────────────┨┠─────┬─────────────────────────┨┠─────┬─────────────────────────┨┠─────┬─────────────────────────┨ +┃ At the end of your turn, all ┃┃ 1 │ Deal 1 damage to target ┃┃ 1 │ Summon a 1/1 air elemen ┃┃ 2 │ Summon up to three 1/1 ┃ +┃ your minions gain +0/+1. ┃┠─────┘ minion ┃┠─────┘ tal ┃┠─────┘ air elementals ┃ +┃ ┃┃ ┃┃ ┃┃ ┃ +┠─────┐ ┌─────┨┠─────┐ ┌─────┨┠─────┐ ┌─────┨┠─────┐ ┌─────┨ +┃ 1 │ │ 3 ┃┃ 0 │ │ 1 ┃┃ 1 │ │ 1 ┃┃ 2 │ │ 3 ┃ +┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛ +┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓ +┃ Banish │ 2 ┃┃ Unsummon │ 1 ┃┃ Recharge │ 1 ┃ +┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨ +┃ Spell ┃┃ Spell ┃┃ Spell ┃ +┠───────────────────────────────┨┠───────────────────────────────┨┠───────────────────────────────┨ +┃ Destroy target minion or ritu ┃┃ Return target minion to its o ┃┃ Your ritual gains 3 charges ┃ +┃ al ┃┃ wner's hand ┃┃ ┃ +┃ ┃┃ ┃┃ ┃ +┃ ┃┃ ┃┃ ┃ +┃ ┃┃ ┃┃ ┃ +┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛ +┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓ +┃ Disenchant │ 1 ┃┃ Raise Dead │ 1 ┃┃ Blizzard │ 3 ┃ +┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨ +┃ Spell ┃┃ Spell ┃┃ Spell ┃ +┠───────────────────────────────┨┠───────────────────────────────┨┠───────────────────────────────┨ +┃ Destroy the top enchantment o ┃┃ Resurrect the top minion in y ┃┃ Deal 2 damage to all minions ┃ +┃ n target minion ┃┃ our graveyard and set its def ┃┃ ┃ +┃ ┃┃ ence to 1 ┃┃ ┃ +┃ ┃┃ ┃┃ ┃ +┃ ┃┃ ┃┃ ┃ +┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛ +┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓ +┃ Giant Strength │ 1 ┃┃ Enrage │ 2 ┃┃ Haste │ 1 ┃ +┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨ +┃ Enchantment ┃┃ Enchantment ┃┃ Enchantment ┃ +┠───────────────────────────────┨┠───────────────────────────────┨┠───────────────────────────────┨ +┃ ┃┃ ┃┃ Enchanted minion gains +1 act ┃ +┃ ┃┃ ┃┃ ion each turn ┃ +┃ ┃┃ ┃┃ ┃ +┠─────┐ ┌─────┨┠─────┐ ┌─────┨┃ ┃ +┃ +2 │ │ +2 ┃┃ *2 │ │ *2 ┃┃ ┃ +┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛ +┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓ +┃ Magic Fatigue │ 0 ┃┃ Silence │ 1 ┃ +┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨ +┃ Enchantment ┃┃ Enchantment ┃ +┠───────────────────────────────┨┠───────────────────────────────┨ +┃ Enchanted minion's activated ┃┃ Enchanted minion cannot use a ┃ +┃ ability costs 2 more ┃┃ bilities ┃ +┃ ┃┃ ┃ +┃ ┃┃ ┃ +┃ ┃┃ ┃ +┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛ +┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓ +┃ Dark Ritual │ 0 ┃┃ Aura of Power │ 1 ┃┃ Standstill │ 3 ┃ +┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨ +┃ Ritual ┃┃ Ritual ┃┃ Ritual ┃ +┠─────┬─────────────────────────┨┠─────┬─────────────────────────┨┠─────┬─────────────────────────┨ +┃ 1 │ At the start of your tu ┃┃ 1 │ Whenever a minion enter ┃┃ 2 │ Whenever a minion enter ┃ +┠─────┘ rn, gain 1 mana ┃┠─────┘ s play under your contr ┃┠─────┘ s play, destroy it ┃ +┃ ┃┃ ol, it gains +1/+1 ┃┃ ┃ +┃ ┌─────┨┃ ┌─────┨┃ ┌─────┨ +┃ │ 5 ┃┃ │ 4 ┃┃ │ 4 ┃ +┗━━━━━━━━━━━━━━━━━━━━━━━━━┷━━━━━┛┗━━━━━━━━━━━━━━━━━━━━━━━━━┷━━━━━┛┗━━━━━━━━━━━━━━━━━━━━━━━━━┷━━━━━┛ diff --git a/projects/sorcery/sorcery-asciiart/fancy/darkritual.txt b/projects/sorcery/sorcery-asciiart/fancy/darkritual.txt new file mode 100644 index 0000000..5c57e78 --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/fancy/darkritual.txt @@ -0,0 +1,11 @@ +┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓ +┃ Dark Ritual │ 0 ┃ +┠─────────────────────────┴─────┨ +┃ Ritual ┃ +┠─────┬─────────────────────────┨ +┃ 1 │ At the start of your tu ┃ +┠─────┘ rn, gain 1 magic ┃ +┃ ┃ +┃ ┌─────┨ +┃ │ 5 ┃ +┗━━━━━━━━━━━━━━━━━━━━━━━━━┷━━━━━┛ diff --git a/projects/sorcery/sorcery-asciiart/fancy/enchantments.txt b/projects/sorcery/sorcery-asciiart/fancy/enchantments.txt new file mode 100644 index 0000000..f8c32c1 --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/fancy/enchantments.txt @@ -0,0 +1,22 @@ +┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓ +┃ Giant Strength │ 1 ┃┃ Enrage │ 2 ┃┃ Haste │ 1 ┃ +┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨ +┃ Enchantment ┃┃ Enchantment ┃┃ Enchantment ┃ +┠───────────────────────────────┨┠───────────────────────────────┨┠───────────────────────────────┨ +┃ ┃┃ ┃┃ Enchanted minion gains +1 act ┃ +┃ ┃┃ ┃┃ ion each turn ┃ +┃ ┃┃ ┃┃ ┃ +┠─────┐ ┌─────┨┠─────┐ ┌─────┨┃ ┃ +┃ +2 │ │ +2 ┃┃ *2 │ │ *2 ┃┃ ┃ +┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛ +┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓ +┃ Magic Fatigue │ 0 ┃┃ Silence │ 1 ┃ +┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨ +┃ Enchantment ┃┃ Enchantment ┃ +┠───────────────────────────────┨┠───────────────────────────────┨ +┃ Enchanted minion's activated ┃┃ Enchanted minion cannot use a ┃ +┃ ability costs 2 more ┃┃ bilities ┃ +┃ ┃┃ ┃ +┃ ┃┃ ┃ +┃ ┃┃ ┃ +┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛ diff --git a/projects/sorcery/sorcery-asciiart/fancy/enrage.txt b/projects/sorcery/sorcery-asciiart/fancy/enrage.txt new file mode 100644 index 0000000..8f8d15a --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/fancy/enrage.txt @@ -0,0 +1,11 @@ +┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓ +┃ Enrage │ 2 ┃ +┠─────────────────────────┴─────┨ +┃ Enchantment ┃ +┠───────────────────────────────┨ +┃ ┃ +┃ ┃ +┃ ┃ +┠─────┐ ┌─────┨ +┃ *2 │ │ *2 ┃ +┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛ diff --git a/projects/sorcery/sorcery-asciiart/fancy/hand.txt b/projects/sorcery/sorcery-asciiart/fancy/hand.txt new file mode 100644 index 0000000..5116994 --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/fancy/hand.txt @@ -0,0 +1,11 @@ +┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓ +┃ Silence │ 1 ┃┃ Recharge │ 1 ┃┃ Novice Pyromancer │ 1 ┃┃ Earth Elemental │ 3 ┃┃ Giant Strength │ 1 ┃ +┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨ +┃ Enchantment ┃┃ Spell ┃┃ Minion ┃┃ Minion ┃┃ Enchantment ┃ +┠───────────────────────────────┨┠───────────────────────────────┨┠─────┬─────────────────────────┨┠───────────────────────────────┨┠───────────────────────────────┨ +┃ Enchanted minion cannot use a ┃┃ Your ritual gains 3 charges ┃┃ 1 │ Deal 1 damage to target ┃┃ ┃┃ ┃ +┃ bilities ┃┃ ┃┠─────┘ minion ┃┃ ┃┃ ┃ +┃ ┃┃ ┃┃ ┃┃ ┃┃ ┃ +┃ ┃┃ ┃┠─────┐ ┌─────┨┠─────┐ ┌─────┨┠─────┐ ┌─────┨ +┃ ┃┃ ┃┃ 0 │ │ 1 ┃┃ 4 │ │ 4 ┃┃ +2 │ │ +2 ┃ +┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛ diff --git a/projects/sorcery/sorcery-asciiart/fancy/inspect.txt b/projects/sorcery/sorcery-asciiart/fancy/inspect.txt new file mode 100644 index 0000000..aba9b12 --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/fancy/inspect.txt @@ -0,0 +1,33 @@ +┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓ +┃ Novice Pyromancer │ 1 ┃ +┠─────────────────────────┴─────┨ +┃ Minion ┃ +┠─────┬─────────────────────────┨ +┃ 5 │ Deal 1 damage to target ┃ +┠─────┘ minion ┃ +┃ ┃ +┠─────┐ ┌─────┨ +┃ 8 │ │ 24 ┃ +┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛ +┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓ +┃ Giant Strength │ 1 ┃┃ Magic Fatigue │ 0 ┃┃ Haste │ 1 ┃┃ Giant Strength │ 1 ┃┃ Magic Fatigue │ 0 ┃ +┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨ +┃ Enchantment ┃┃ Enchantment ┃┃ Enchantment ┃┃ Enchantment ┃┃ Enchantment ┃ +┠───────────────────────────────┨┠───────────────────────────────┨┠───────────────────────────────┨┠───────────────────────────────┨┠───────────────────────────────┨ +┃ ┃┃ Enchanted minion's activated ┃┃ Enchanted minion gains +1 act ┃┃ ┃┃ Enchanted minion's activated ┃ +┃ ┃┃ ability costs 2 more ┃┃ ion each turn ┃┃ ┃┃ ability costs 2 more ┃ +┃ ┃┃ ┃┃ ┃┃ ┃┃ ┃ +┠─────┐ ┌─────┨┃ ┃┃ ┃┠─────┐ ┌─────┨┃ ┃ +┃ +2 │ │ +2 ┃┃ ┃┃ ┃┃ +2 │ │ +2 ┃┃ ┃ +┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛ +┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓ +┃ Enrage │ 2 ┃┃ Haste │ 1 ┃ +┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨ +┃ Enchantment ┃┃ Enchantment ┃ +┠───────────────────────────────┨┠───────────────────────────────┨ +┃ ┃┃ Enchanted minion gains +1 act ┃ +┃ ┃┃ ion each turn ┃ +┃ ┃┃ ┃ +┠─────┐ ┌─────┨┃ ┃ +┃ *2 │ │ *2 ┃┃ ┃ +┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛ diff --git a/projects/sorcery/sorcery-asciiart/fancy/minions.txt b/projects/sorcery/sorcery-asciiart/fancy/minions.txt new file mode 100644 index 0000000..a67a96e --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/fancy/minions.txt @@ -0,0 +1,22 @@ +┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓ +┃ Air Elemental │ 0 ┃┃ Earth Elemental │ 3 ┃┃ Bone Golem │ 2 ┃┃ Fire Elemental │ 2 ┃ +┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨ +┃ Minion ┃┃ Minion ┃┃ Minion ┃┃ Minion ┃ +┠───────────────────────────────┨┠───────────────────────────────┨┠───────────────────────────────┨┠───────────────────────────────┨ +┃ ┃┃ ┃┃ Gain +1/+1 whenever a minion ┃┃ Whenever an opponent's minion ┃ +┃ ┃┃ ┃┃ leaves play. ┃┃ enters play, deal 1 damage to ┃ +┃ ┃┃ ┃┃ ┃┃ it. ┃ +┠─────┐ ┌─────┨┠─────┐ ┌─────┨┠─────┐ ┌─────┨┠─────┐ ┌─────┨ +┃ 1 │ │ 1 ┃┃ 4 │ │ 4 ┃┃ 1 │ │ 3 ┃┃ 2 │ │ 2 ┃ +┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛ +┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓ +┃ Potion Seller │ 2 ┃┃ Novice Pyromancer │ 1 ┃┃ Apprentice Summoner │ 1 ┃┃ Master Summoner │ 3 ┃ +┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨ +┃ Minion ┃┃ Minion ┃┃ Minion ┃┃ Minion ┃ +┠───────────────────────────────┨┠─────┬─────────────────────────┨┠─────┬─────────────────────────┨┠─────┬─────────────────────────┨ +┃ At the end of your turn, all ┃┃ 1 │ Deal 1 damage to target ┃┃ 1 │ Summon a 1/1 air elemen ┃┃ 2 │ Summon up to three 1/1 ┃ +┃ your minions gain +0/+1. ┃┠─────┘ minion ┃┠─────┘ tal ┃┠─────┘ air elementals ┃ +┃ ┃┃ ┃┃ ┃┃ ┃ +┠─────┐ ┌─────┨┠─────┐ ┌─────┨┠─────┐ ┌─────┨┠─────┐ ┌─────┨ +┃ 1 │ │ 3 ┃┃ 0 │ │ 1 ┃┃ 1 │ │ 1 ┃┃ 2 │ │ 3 ┃ +┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛┗━━━━━┷━━━━━━━━━━━━━━━━━━━┷━━━━━┛ diff --git a/projects/sorcery/sorcery-asciiart/fancy/rituals.txt b/projects/sorcery/sorcery-asciiart/fancy/rituals.txt new file mode 100644 index 0000000..ea2a2d9 --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/fancy/rituals.txt @@ -0,0 +1,11 @@ +┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓ +┃ Dark Ritual │ 0 ┃┃ Aura of Power │ 1 ┃┃ Standstill │ 3 ┃ +┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨ +┃ Ritual ┃┃ Ritual ┃┃ Ritual ┃ +┠─────┬─────────────────────────┨┠─────┬─────────────────────────┨┠─────┬─────────────────────────┨ +┃ 1 │ At the start of your tu ┃┃ 1 │ Whenever a minion enter ┃┃ 2 │ Whenever a minion enter ┃ +┠─────┘ rn, gain 1 magic ┃┠─────┘ s play under your contr ┃┠─────┘ s play, destroy it ┃ +┃ ┃┃ ol, it gains +1/+1 ┃┃ ┃ +┃ ┌─────┨┃ ┌─────┨┃ ┌─────┨ +┃ │ 5 ┃┃ │ 4 ┃┃ │ 4 ┃ +┗━━━━━━━━━━━━━━━━━━━━━━━━━┷━━━━━┛┗━━━━━━━━━━━━━━━━━━━━━━━━━┷━━━━━┛┗━━━━━━━━━━━━━━━━━━━━━━━━━┷━━━━━┛ diff --git a/projects/sorcery/sorcery-asciiart/fancy/silence.txt b/projects/sorcery/sorcery-asciiart/fancy/silence.txt new file mode 100644 index 0000000..a784086 --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/fancy/silence.txt @@ -0,0 +1,11 @@ +┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓ +┃ Silence │ 1 ┃ +┠─────────────────────────┴─────┨ +┃ Enchantment ┃ +┠───────────────────────────────┨ +┃ Enchanted minion cannot use a ┃ +┃ bilities ┃ +┃ ┃ +┃ ┃ +┃ ┃ +┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛ diff --git a/projects/sorcery/sorcery-asciiart/fancy/spells.txt b/projects/sorcery/sorcery-asciiart/fancy/spells.txt new file mode 100644 index 0000000..8843bd9 --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/fancy/spells.txt @@ -0,0 +1,22 @@ +┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓ +┃ Banish │ 2 ┃┃ Unsummon │ 1 ┃┃ Recharge │ 1 ┃ +┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨ +┃ Spell ┃┃ Spell ┃┃ Spell ┃ +┠───────────────────────────────┨┠───────────────────────────────┨┠───────────────────────────────┨ +┃ Destroy target minion or ritu ┃┃ Return target minion to its o ┃┃ Your ritual gains 3 charges ┃ +┃ al ┃┃ wner's hand ┃┃ ┃ +┃ ┃┃ ┃┃ ┃ +┃ ┃┃ ┃┃ ┃ +┃ ┃┃ ┃┃ ┃ +┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛ +┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓┏━━━━━━━━━━━━━━━━━━━━━━━━━┯━━━━━┓ +┃ Disenchant │ 1 ┃┃ Raise Dead │ 1 ┃┃ Blizzard │ 3 ┃ +┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨┠─────────────────────────┴─────┨ +┃ Spell ┃┃ Spell ┃┃ Spell ┃ +┠───────────────────────────────┨┠───────────────────────────────┨┠───────────────────────────────┨ +┃ Destroy the top enchantment o ┃┃ Resurrect the top minion in y ┃┃ Deal 2 damage to all minions ┃ +┃ n target minion ┃┃ our graveyard and set its def ┃┃ ┃ +┃ ┃┃ ence to 1 ┃┃ ┃ +┃ ┃┃ ┃┃ ┃ +┃ ┃┃ ┃┃ ┃ +┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛┗━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━━┛ diff --git a/projects/sorcery/sorcery-asciiart/hand.txt b/projects/sorcery/sorcery-asciiart/hand.txt new file mode 100644 index 0000000..7a09eb9 --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/hand.txt @@ -0,0 +1,11 @@ +|-------------------------------||-------------------------------||-------------------------------||-------------------------------||-------------------------------| +| Silence | 1 || Potion Seller | 2 || Bone Golem | 2 || Blizzard | 3 || Aura of Power | 1 | +|-------------------------------||-------------------------------||-------------------------------||-------------------------------||-------------------------------| +| Enchantment || Minion || Minion || Spell || Ritual | +|-------------------------------||-------------------------------||-------------------------------||-------------------------------||-------------------------------| +| Enchanted minion cannot use || At the end of your turn, all || Gain +1/+1 whenever a minion || Deal 2 damage to all minions || 1 | Whenever a minion enters| +| abilities || your minions gain +0/+1. || leaves play. || ||------ play under your control,| +| || || || || it gains +1/+1 | +| ||------ ------||------ ------|| || ------| +| || 1 | | 3 || 1 | | 3 || || | 4 | +|-------------------------------||-------------------------------||-------------------------------||-------------------------------||-------------------------------| diff --git a/projects/sorcery/sorcery-asciiart/help.txt b/projects/sorcery/sorcery-asciiart/help.txt new file mode 100644 index 0000000..4de0500 --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/help.txt @@ -0,0 +1,10 @@ +Commands: help -- Display this message. + end -- End the current player's turn. + quit -- End the game. + attack minion other-minion -- Orders minion to attack other-minion. + attack minion -- Orders minion to attack the opponent. + play card [target-player target-card] -- Play card, optionally targeting target-card owned by target-player. + use minion [target-player target-card] -- Use minion's special ability, optionally targeting target-card owned by target-player. + inspect minion -- View a minion's card and all enchantments on that minion. + hand -- Describe all cards in your hand. + board -- Describe all cards on the board. diff --git a/projects/sorcery/sorcery-asciiart/inspect.txt b/projects/sorcery/sorcery-asciiart/inspect.txt new file mode 100644 index 0000000..4d0fb34 --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/inspect.txt @@ -0,0 +1,33 @@ +|-------------------------------| +| Air Elemental | 0 | +|-------------------------------| +| Minion | +|-------------------------------| +| | +| | +| | +|------ ------| +| 26 | | 26 | +|-------------------------------| +|-------------------------------||-------------------------------||-------------------------------||-------------------------------||-------------------------------| +| Giant Strength | 1 || Giant Strength | 1 || Giant Strength | 1 || Giant Strength | 1 || Giant Strength | 1 | +|-------------------------------||-------------------------------||-------------------------------||-------------------------------||-------------------------------| +| Enchantment || Enchantment || Enchantment || Enchantment || Enchantment | +|-------------------------------||-------------------------------||-------------------------------||-------------------------------||-------------------------------| +| || || || || | +| || || || || | +| || || || || | +|------ ------||------ ------||------ ------||------ ------||------ ------| +| +2 | | +2 || +2 | | +2 || +2 | | +2 || +2 | | +2 || +2 | | +2 | +|-------------------------------||-------------------------------||-------------------------------||-------------------------------||-------------------------------| +|-------------------------------||-------------------------------| +| Giant Strength | 1 || Enrage | 2 | +|-------------------------------||-------------------------------| +| Enchantment || Enchantment | +|-------------------------------||-------------------------------| +| || | +| || | +| || | +|------ ------||------ ------| +| +2 | | +2 || *2 | | *2 | +|-------------------------------||-------------------------------| diff --git a/projects/sorcery/sorcery-asciiart/minions.txt b/projects/sorcery/sorcery-asciiart/minions.txt new file mode 100644 index 0000000..e76ec2a --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/minions.txt @@ -0,0 +1,22 @@ +|-------------------------------||-------------------------------||-------------------------------||-------------------------------| +| Air Elemental | 0 || Earth Elemental | 3 || Bone Golem | 2 || Fire Elemental | 2 | +|-------------------------------||-------------------------------||-------------------------------||-------------------------------| +| Minion || Minion || Minion || Minion | +|-------------------------------||-------------------------------||-------------------------------||-------------------------------| +| || || Gain +1/+1 whenever a minion || Whenever an opponent's minion | +| || || leaves play. || enters play, deal 1 damage to | +| || || || it. | +|------ ------||------ ------||------ ------||------ ------| +| 1 | | 1 || 4 | | 4 || 1 | | 3 || 2 | | 2 | +|-------------------------------||-------------------------------||-------------------------------||-------------------------------| +|-------------------------------||-------------------------------||-------------------------------||-------------------------------| +| Potion Seller | 2 || Novice Pyromancer | 1 || Apprentice Summoner | 1 || Master Summoner | 3 | +|-------------------------------||-------------------------------||-------------------------------||-------------------------------| +| Minion || Minion || Minion || Minion | +|-------------------------------||-------------------------------||-------------------------------||-------------------------------| +| At the end of your turn, all || 1 | Deal 1 damage to target || 1 | Summon a 1/1 air || 2 | Summon up to three 1/1 | +| your minions gain +0/+1. ||------ minion ||------ elemental ||------ air elementals | +| || || || | +|------ ------||------ ------||------ ------||------ ------| +| 1 | | 3 || 0 | | 1 || 1 | | 1 || 2 | | 3 | +|-------------------------------||-------------------------------||-------------------------------||-------------------------------| diff --git a/projects/sorcery/sorcery-asciiart/rituals.txt b/projects/sorcery/sorcery-asciiart/rituals.txt new file mode 100644 index 0000000..f87e56f --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/rituals.txt @@ -0,0 +1,11 @@ +|-------------------------------||-------------------------------||-------------------------------| +| Dark Ritual | 0 || Aura of Power | 1 || Standstill | 3 | +|-------------------------------||-------------------------------||-------------------------------| +| Ritual || Ritual || Ritual | +|-------------------------------||-------------------------------||-------------------------------| +| 1 | At the start of your || 1 | Whenever a minion enters|| 2 | Whenever a minion | +|------ turn, gain 1 magic ||------ play under your control,||------ enters play, destroy it | +| || it gains +1/+1 || | +| ------|| ------|| ------| +| | 5 || | 4 || | 4 | +|-------------------------------||-------------------------------||-------------------------------| diff --git a/projects/sorcery/sorcery-asciiart/silence.txt b/projects/sorcery/sorcery-asciiart/silence.txt new file mode 100644 index 0000000..256342c --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/silence.txt @@ -0,0 +1,11 @@ +|-------------------------------| +| Silence | 1 | +|-------------------------------| +| Enchantment | +|-------------------------------| +| Enchanted minion cannot use | +| abilities | +| | +| | +| | +|-------------------------------| diff --git a/projects/sorcery/sorcery-asciiart/spells.txt b/projects/sorcery/sorcery-asciiart/spells.txt new file mode 100644 index 0000000..f7b8f35 --- /dev/null +++ b/projects/sorcery/sorcery-asciiart/spells.txt @@ -0,0 +1,22 @@ +|-------------------------------||-------------------------------||-------------------------------| +| Banish | 2 || Unsummon | 1 || Recharge | 1 | +|-------------------------------||-------------------------------||-------------------------------| +| Spell || Spell || Spell | +|-------------------------------||-------------------------------||-------------------------------| +| Destroy target minion or || Return target minion to its || Your ritual gains 3 charges | +| ritual || owner's hand || | +| || || | +| || || | +| || || | +|-------------------------------||-------------------------------||-------------------------------| +|-------------------------------||-------------------------------||-------------------------------| +| Disenchant | 1 || Raise Dead | 1 || Blizzard | 3 | +|-------------------------------||-------------------------------||-------------------------------| +| Spell || Spell || Spell | +|-------------------------------||-------------------------------||-------------------------------| +| Destroy the top enchantment || Resurrect the top minion in || Deal 2 damage to all minions | +| on target minion || your graveyard and set its. || | +| || defence to 1 || | +| || || | +| || || | +|-------------------------------||-------------------------------||-------------------------------| diff --git a/projects/sorcery/sorcery.pdf b/projects/sorcery/sorcery.pdf new file mode 100644 index 0000000..d1e5bc5 Binary files /dev/null and b/projects/sorcery/sorcery.pdf differ