added: list of arguments
edit: future framework of main
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@ -1,6 +1,3 @@
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// TODO: Consider moving the contents of this header to their relevant
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// headers
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#ifndef __CONSTANTS_H__
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#define __CONSTANTS_H__
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#include <vector>
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@ -27,6 +24,7 @@ enum game_command {game_command_terminate = 0,
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attack_northeast, attack_northwest,
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attack_southeast, attack_southwest,
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up_stairs, down_stairs,
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the_world, game_restart,
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game_command_pass, game_command_panic
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};
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@ -78,6 +76,8 @@ const feature FEATURE_THROW = 1 << 4;
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const feature FEATURE_REVISIT = 1 << 5;
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const feature FEATURE_LOG = 1 << 6;
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const feature FEATURE_SAVE = 1 << 7;
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const feature FEATURE_MENU = 1 << 8;
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const feature FEATURE_PANIC = 1 << 29;
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typedef std::vector<position> position_list;
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typedef std::vector<direction> direction_list;
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