removed layer and objects design

fixed bug in restore_health
This commit is contained in:
2024-07-11 21:50:10 -04:00
parent 0312986dce
commit 60f775b640
9 changed files with 8 additions and 85 deletions

View File

@ -8,14 +8,12 @@
#define __MAP_H__
#include <vector>
#include <string>
#include "objects.h"
#include "constants.h"
#include "display.h"
#include "position.h"
#include "layer.h"
#include "characters.h"
class game_map final: public layer {
class game_map final {
public:
game_map(int lvl = 0); // randomly generate one
// initialize using stored data