capitalized all enums
This commit is contained in:
@ -4,13 +4,13 @@
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#include "../constants.h"
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bezerk_brew::bezerk_brew(const position &pos):
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potion{potion_type::bezerk_brew, DURATION, pos} {}
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potion{potion_type::BEZERK_BREW, DURATION, pos} {}
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void bezerk_brew::apply(const enum race &race, int &HP, int &ATK,
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int &DEF, fraction &base_hit_rate) {
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if (remaining_duration != 0) {
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ATK *= ATK_MUL * (race == rdrow ? DROW_POTION_MUL : 1);
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DEF *= DEF_MUL * (race == rdrow ? DROW_POTION_MUL : 1);
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ATK *= ATK_MUL * (race == DROW ? DROW_POTION_MUL : 1);
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DEF *= DEF_MUL * (race == DROW ? DROW_POTION_MUL : 1);
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--remaining_duration;
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}
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}
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@ -6,14 +6,14 @@
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boost_atk::boost_atk(const position &pos):
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potion{potion_type::boost_atk, -1, pos} {}
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potion{potion_type::BOOST_ATK, -1, pos} {}
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void boost_atk::apply(const enum race &race, int &HP, int &ATK, int &DEF,
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fraction &base_hit_rate) {
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if (remaining_duration != 0) {
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int tmp = BOOST_ATK;
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if (race == rdrow)
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if (race == DROW)
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tmp *= DROW_POTION_MUL;
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ATK += tmp;
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@ -5,14 +5,14 @@
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boost_def::boost_def(const position &pos):
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potion{potion_type::boost_def, -1, pos} {}
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potion{potion_type::BOOST_DEF, -1, pos} {}
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void boost_def::apply(const enum race &race, int &HP, int &ATK, int &DEF,
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fraction &base_hit_rate) {
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if (remaining_duration != 0) {
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int tmp = BOOST_DEF;
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if (race == rdrow)
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if (race == DROW)
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tmp *= DROW_POTION_MUL;
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DEF += tmp;
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@ -4,18 +4,18 @@
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#include "../constants.h"
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borrow_life::borrow_life(const position &pos):
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potion{potion_type::borrow_life, DURATION, pos} {}
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potion{potion_type::BORROW_LIFE, DURATION, pos} {}
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void borrow_life::apply(const enum race &race, int &HP, int &ATK,
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int &DEF, fraction &base_hit_rate) {
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if (remaining_duration == DURATION)
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HP += GIVE_HP * (race == rdrow ? DROW_POTION_MUL : 1);
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HP += GIVE_HP * (race == DROW ? DROW_POTION_MUL : 1);
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if (remaining_duration != 0)
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--remaining_duration;
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if (remaining_duration == 0) {
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HP -= LOSE_HP * (race == rdrow ? DROW_POTION_MUL : 1);
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HP -= LOSE_HP * (race == DROW ? DROW_POTION_MUL : 1);
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HP = HP < 0 ? 0 : HP;
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}
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}
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@ -4,14 +4,14 @@
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#include "../constants.h"
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continuous_restoration::continuous_restoration(const position &pos):
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potion{potion_type::continuous_restoration, DURATION, pos} {}
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potion{potion_type::CONTINUOUS_RESTORATION, DURATION, pos} {}
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void continuous_restoration::apply(const enum race &race, int &HP, int &ATK,
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int &DEF, fraction &base_hit_rate) {
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if (remaining_duration != 0) {
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int tmp = GAIN_HEALTH;
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if (race == rdrow)
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if (race == DROW)
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tmp *= DROW_POTION_MUL;
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HP = std::min(HP + tmp, MAX_HP[race]);
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@ -4,16 +4,16 @@
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#include "../constants.h"
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echoing_resilience::echoing_resilience(const position &pos):
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potion{potion_type::echoing_resilience, DURATION, pos} {}
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potion{potion_type::ECHOING_RESIL, DURATION, pos} {}
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void echoing_resilience::apply(const enum race &race, int &HP, int &ATK,
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int &DEF, fraction &base_hit_rate) {
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if (remaining_duration != 0) {
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int tmp = GAIN_HEALTH * (race == rdrow ? DROW_POTION_MUL : 1);
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int tmp = GAIN_HEALTH * (race == DROW ? DROW_POTION_MUL : 1);
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HP = std::min(HP + tmp, MAX_HP[race]);
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ATK -= LOSE_ATK * (race == rdrow ? DROW_POTION_MUL : 1);
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DEF -= LOSE_DEF * (race == rdrow ? DROW_POTION_MUL : 1);
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ATK -= LOSE_ATK * (race == DROW ? DROW_POTION_MUL : 1);
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DEF -= LOSE_DEF * (race == DROW ? DROW_POTION_MUL : 1);
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ATK = ATK < 0 ? 0 : ATK;
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DEF = DEF < 0 ? 0 : DEF;
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@ -4,19 +4,19 @@
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#include "../constants.h"
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fine_booze::fine_booze(const position &pos):
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potion{potion_type::fine_booze, DURATION, pos} {}
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potion{potion_type::FINE_BOOZE, DURATION, pos} {}
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void fine_booze::apply(const enum race &race, int &HP, int &ATK,
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int &DEF, fraction &base_hit_rate) {
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if (remaining_duration != 0) {
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int tmp = GAIN_HP;
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if (race == rdrow)
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if (race == DROW)
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tmp *= DROW_POTION_MUL;
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HP = std::min(HP + tmp, MAX_HP[race]);
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if (race == rbrawler)
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if (race == BRAWLER)
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base_hit_rate = HR_TB;
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else
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base_hit_rate *= HR_MUL;
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@ -4,13 +4,13 @@
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#include "../constants.h"
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ironclad_ward::ironclad_ward(const position &pos):
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potion{potion_type::ironclad_ward, DURATION, pos} {}
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potion{potion_type::IRONCLAD_WARD, DURATION, pos} {}
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void ironclad_ward::apply(const enum race &race, int &HP, int &ATK,
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int &DEF, fraction &base_hit_rate) {
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if (remaining_duration != 0) {
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ATK *= ATK_MUL * (race == rdrow ? DROW_POTION_MUL : 1);
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DEF *= DEF_MUL * (race == rdrow ? DROW_POTION_MUL : 1);
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ATK *= ATK_MUL * (race == DROW ? DROW_POTION_MUL : 1);
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DEF *= DEF_MUL * (race == DROW ? DROW_POTION_MUL : 1);
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base_hit_rate *= HR_MUL;
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--remaining_duration;
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}
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@ -4,14 +4,14 @@
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#include "../constants.h"
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poison_health::poison_health(const position &pos):
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potion{potion_type::poison_health, 1, pos} {}
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potion{potion_type::POISON_HEALTH, 1, pos} {}
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void poison_health::apply(const enum race &race, int &HP, int &ATK, int &DEF,
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fraction &base_hit_rate) {
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if (remaining_duration != 0) {
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int tmp = LOSE_HEALTH;
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if (race == rdrow)
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if (race == DROW)
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tmp *= DROW_POTION_MUL;
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HP = std::max(HP - tmp, 0);
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@ -4,14 +4,14 @@
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#include "../constants.h"
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restore_health::restore_health(const position &pos):
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potion{potion_type::restore_health, 1, pos} {}
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potion{potion_type::RESTORE_HEALTH, 1, pos} {}
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void restore_health::apply(const enum race &race, int &HP, int &ATK, int &DEF,
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fraction &base_hit_rate) {
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if (remaining_duration != 0) {
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int tmp = GAIN_HEALTH;
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if (race == rdrow)
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if (race == DROW)
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tmp *= DROW_POTION_MUL;
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HP = std::min(HP + tmp, MAX_HP[race]);
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@ -4,12 +4,12 @@
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#include "../constants.h"
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savage_strike::savage_strike(const position &pos):
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potion{potion_type::savage_strike, DURATION, pos} {}
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potion{potion_type::SAVAGE_STRIKE, DURATION, pos} {}
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void savage_strike::apply(const enum race &race, int &HP, int &ATK, int &DEF,
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fraction &base_hit_rate) {
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if (remaining_duration != 0) {
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ATK *= ATK_MUL * (race == rdrow ? DROW_POTION_MUL : 1);
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ATK *= ATK_MUL * (race == DROW ? DROW_POTION_MUL : 1);
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base_hit_rate *= HR_MUL;
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--remaining_duration;
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}
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@ -4,17 +4,17 @@
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#include "../constants.h"
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tempest_tantrum::tempest_tantrum(const position &pos):
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potion{potion_type::tempest_tantrum, DURATION, pos} {}
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potion{potion_type::TEMPEST_TANTRUM, DURATION, pos} {}
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void tempest_tantrum::apply(const enum race &race, int &HP, int &ATK,
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int &DEF, fraction &base_hit_rate) {
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if (remaining_duration == DURATION)
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HP -= HP_RD_PERCENTAGE * HP *
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(race == rdrow ? DROW_POTION_MUL : 1);
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(race == DROW ? DROW_POTION_MUL : 1);
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if (remaining_duration != 0) {
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ATK *= ATK_MUL * (race == rdrow ? DROW_POTION_MUL : 1);
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DEF *= DEF_MUL * (race == rdrow ? DROW_POTION_MUL : 1);
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ATK *= ATK_MUL * (race == DROW ? DROW_POTION_MUL : 1);
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DEF *= DEF_MUL * (race == DROW ? DROW_POTION_MUL : 1);
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--remaining_duration;
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}
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}
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@ -4,14 +4,14 @@
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#include "../constants.h"
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wound_atk::wound_atk(const position &pos):
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potion{potion_type::wound_atk, -1, pos} {}
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potion{potion_type::WOUND_ATK, -1, pos} {}
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void wound_atk::apply(const enum race &race, int &HP, int &ATK, int &DEF,
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fraction &base_hit_rate) {
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if (remaining_duration != 0) {
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int tmp = WOUND_ATK;
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if (race == rdrow)
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if (race == DROW)
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tmp *= DROW_POTION_MUL;
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ATK = std::max(ATK - tmp, 0);
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@ -4,14 +4,14 @@
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#include "../constants.h"
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wound_def::wound_def(const position &pos):
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potion{potion_type::wound_def, -1, pos} {}
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potion{potion_type::WOUND_DEF, -1, pos} {}
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void wound_def::apply(const enum race &race, int &HP, int &ATK, int &DEF,
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fraction &base_hit_rate) {
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if (remaining_duration != 0) {
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int tmp = WOUND_DEF;
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if (race == rdrow)
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if (race == DROW)
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tmp *= DROW_POTION_MUL;
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DEF = std::max(DEF - tmp, 0);
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