diff --git a/src/characters.cc b/src/characters.cc index 358531f..e85f07e 100644 --- a/src/characters.cc +++ b/src/characters.cc @@ -154,7 +154,7 @@ position_list remove_from_list(const position_list &sorted_positions, // IMPORTANT: remember to check if player is on the stairs result character::move(const direction dir, - const position_list &available_positions) { + const position_list &available_positions) { if (find(available_positions, pos + MOVE[dir]) != available_positions.size()) { pos += MOVE[dir]; @@ -165,12 +165,12 @@ result character::move(const direction dir, } result character::move_or_attack(const direction dir, - const position_list &available_positions, - const character_list &chlist) { - auto res = this->move(dir,available_positions); + const position_list &available_positions, + const character_list &chlist) { + auto res = this->move(dir, available_positions); - if(res != result::fine) - return res; + if (res != result::fine) + return res; - return this->attack(dir,chlist); + return this->attack(dir, chlist); }