removed all C-style casts
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14
src/enemies/viking.h
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14
src/enemies/viking.h
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#ifndef __VIKING_H__
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#define __VIKING_H__
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#include "../enemy.h"
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class viking final: public enemy_base {
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public:
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viking(RNG *rng, const feature enabled_features, const position &pos,
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const int gen_room_num);
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const char *get_race_name() const override;
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long_result attack(character *ch) override;
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};
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#endif
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