fixed issue with get_direction
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@ -4,13 +4,11 @@
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const char *COMMANDS[] = {
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const char *COMMANDS[] = {
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"no", "so", "ea", "we", "ne", "nw", "se", "sw"
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"no", "so", "ea", "we", "ne", "nw", "se", "sw"
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};
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};
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const int COMMANDS_CNT = 11;
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const int COMMANDS_CNT = 8;
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game_command get_direction(std::string &str) {
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game_command get_direction(std::string &str) {
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for (int i = 0; i < COMMANDS_CNT; ++i)
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for (int i = 0; i < COMMANDS_CNT; ++i)
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if (str == COMMANDS[i] &&
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if (str == COMMANDS[i])
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i >= game_command::move_north &&
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i <= game_command::move_southeast)
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return (game_command)i;
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return (game_command)i;
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return game_command_panic;
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return game_command_panic;
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