added extra potions
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@ -90,10 +90,14 @@ static const fraction STARTING_HR[RACE_CNT] = {
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// Potion-related
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static const int POTION_TYPE_CNT = 6;
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static const int POTION_TYPE_CNT = 14;
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static const int DEFAULT_POTION_TYPE_CNT = 6;
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enum potion_type : int {restore_health = 0, boost_atk, boost_def,
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poison_health, wound_atk, wound_def
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poison_health, wound_atk, wound_def,
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continuous_restoration, savage_strike,
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echoing_resilience, tempest_tantrum,
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bezerk_brew, borrow_life,
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fine_booze, ironclad_ward
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};
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// Calculation priorities
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