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				https://github.com/ggml-org/llama.cpp.git
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	* server: health: fix race condition on slots data using tasks queue
* server: health:
    * include_slots only if slots_endpoint
    * fix compile warning task.target_id not initialized.
		
	
		
			
				
	
	
		
			551 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
			
		
		
	
	
			551 lines
		
	
	
		
			16 KiB
		
	
	
	
		
			C++
		
	
	
	
	
	
#pragma once
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#include <string>
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#include <vector>
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#include <set>
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#include <mutex>
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#include <condition_variable>
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#include <unordered_map>
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#include "json.hpp"
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#include "../llava/clip.h"
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using json = nlohmann::json;
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extern bool server_verbose;
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#ifndef SERVER_VERBOSE
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#define SERVER_VERBOSE 1
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#endif
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#if SERVER_VERBOSE != 1
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#define LOG_VERBOSE(MSG, ...)
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#else
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#define LOG_VERBOSE(MSG, ...)                                            \
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    do                                                                   \
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    {                                                                    \
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        if (server_verbose)                                              \
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        {                                                                \
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            server_log("VERBOSE", __func__, __LINE__, MSG, __VA_ARGS__); \
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        }                                                                \
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    } while (0)
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#endif
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#define LOG_ERROR(  MSG, ...) server_log("ERROR",   __func__, __LINE__, MSG, __VA_ARGS__)
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#define LOG_WARNING(MSG, ...) server_log("WARNING", __func__, __LINE__, MSG, __VA_ARGS__)
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#define LOG_INFO(   MSG, ...) server_log("INFO",    __func__, __LINE__, MSG, __VA_ARGS__)
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//
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// parallel
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//
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enum server_state {
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    SERVER_STATE_LOADING_MODEL,  // Server is starting up, model not fully loaded yet
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    SERVER_STATE_READY,          // Server is ready and model is loaded
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    SERVER_STATE_ERROR           // An error occurred, load_model failed
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};
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enum task_type {
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    TASK_TYPE_COMPLETION,
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    TASK_TYPE_CANCEL,
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    TASK_TYPE_NEXT_RESPONSE,
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    TASK_TYPE_SLOTS_DATA
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};
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struct task_server {
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    int id = -1; // to be filled by llama_server_queue
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    int target_id;
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    task_type type;
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    json data;
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    bool infill_mode = false;
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    bool embedding_mode = false;
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    int multitask_id = -1;
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};
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struct task_result {
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    int id;
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    int multitask_id = -1;
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    bool stop;
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    bool error;
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    json result_json;
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};
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struct task_multi {
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    int id;
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    std::set<int> subtasks_remaining{};
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    std::vector<task_result> results{};
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};
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// TODO: can become bool if we can't find use of more states
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enum slot_state
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{
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    IDLE,
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    PROCESSING,
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};
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enum slot_command
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{
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    NONE,
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    LOAD_PROMPT,
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    RELEASE,
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};
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struct slot_params
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{
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    bool stream       = true;
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    bool cache_prompt = false; // remember the prompt to avoid reprocessing all prompt
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    uint32_t seed      = -1; // RNG seed
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    int32_t  n_keep    =  0; // number of tokens to keep from initial prompt
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    int32_t  n_predict = -1; // new tokens to predict
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    std::vector<std::string> antiprompt;
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    json input_prefix;
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    json input_suffix;
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};
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struct slot_image
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{
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    int32_t id;
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    bool request_encode_image = false;
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    float * image_embedding = nullptr;
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    int32_t image_tokens = 0;
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    clip_image_u8 * img_data;
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    std::string prefix_prompt; // before of this image
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};
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// completion token output with probabilities
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struct completion_token_output
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{
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    struct token_prob
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    {
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        llama_token tok;
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        float prob;
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    };
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    std::vector<token_prob> probs;
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    llama_token tok;
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    std::string text_to_send;
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};
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static inline void server_log(const char *level, const char *function, int line,
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                       const char *message, const nlohmann::ordered_json &extra)
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{
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    nlohmann::ordered_json log
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    {
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        {"timestamp", time(nullptr)},
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        {"level",     level},
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        {"function",  function},
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        {"line",      line},
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        {"message",   message},
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    };
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    if (!extra.empty())
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    {
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        log.merge_patch(extra);
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    }
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    const std::string str = log.dump(-1, ' ', false, json::error_handler_t::replace);
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    printf("%.*s\n", (int)str.size(), str.data());
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    fflush(stdout);
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}
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//
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// server utils
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//
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template <typename T>
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static T json_value(const json &body, const std::string &key, const T &default_value)
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{
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    // Fallback null to default value
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    return body.contains(key) && !body.at(key).is_null()
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        ? body.value(key, default_value)
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        : default_value;
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}
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// Check if the template supplied via "--chat-template" is supported or not. Returns true if it's valid
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inline bool verify_custom_template(const std::string & tmpl) {
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    llama_chat_message chat[] = {{"user", "test"}};
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    std::vector<char> buf(1);
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    int res = llama_chat_apply_template(nullptr, tmpl.c_str(), chat, 1, true, buf.data(), buf.size());
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    return res >= 0;
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}
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// Format given chat. If tmpl is empty, we take the template from model metadata
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inline std::string format_chat(const struct llama_model * model, const std::string & tmpl, const std::vector<json> & messages)
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{
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    size_t alloc_size = 0;
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    // vector holding all allocated string to be passed to llama_chat_apply_template
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    std::vector<std::string> str(messages.size() * 2);
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    std::vector<llama_chat_message> chat(messages.size());
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    for (size_t i = 0; i < messages.size(); ++i) {
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        auto &curr_msg = messages[i];
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        str[i*2 + 0]    = json_value(curr_msg, "role",    std::string(""));
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        str[i*2 + 1]    = json_value(curr_msg, "content", std::string(""));
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        alloc_size     += str[i*2 + 1].length();
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        chat[i].role    = str[i*2 + 0].c_str();
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        chat[i].content = str[i*2 + 1].c_str();
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    }
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    const char * ptr_tmpl = tmpl.empty() ? nullptr : tmpl.c_str();
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    std::vector<char> buf(alloc_size * 2);
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    // run the first time to get the total output length
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    int32_t res = llama_chat_apply_template(model, ptr_tmpl, chat.data(), chat.size(), true, buf.data(), buf.size());
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    // if it turns out that our buffer is too small, we resize it
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    if ((size_t) res > buf.size()) {
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        buf.resize(res);
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        res = llama_chat_apply_template(model, ptr_tmpl, chat.data(), chat.size(), true, buf.data(), buf.size());
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    }
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    std::string formatted_chat(buf.data(), res);
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    LOG_VERBOSE("formatted_chat", {{"text", formatted_chat.c_str()}});
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    return formatted_chat;
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}
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//
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// work queue utils
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//
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struct llama_server_queue {
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    int id = 0;
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    std::mutex mutex_tasks;
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    bool running;
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    // queues
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    std::vector<task_server> queue_tasks;
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    std::vector<task_server> queue_tasks_deferred;
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    std::vector<task_multi> queue_multitasks;
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    std::condition_variable condition_tasks;
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    // callback functions
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    std::function<void(task_server&)> callback_new_task;
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    std::function<void(task_multi&)> callback_finish_multitask;
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    std::function<void(void)> callback_all_task_finished;
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    // Add a new task to the end of the queue
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    int post(task_server task) {
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        std::unique_lock<std::mutex> lock(mutex_tasks);
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        if (task.id == -1) {
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            task.id = id++;
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        }
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        queue_tasks.push_back(std::move(task));
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        condition_tasks.notify_one();
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        return task.id;
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    }
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    // Add a new task, but defer until one slot is available
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    void defer(task_server task) {
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        std::unique_lock<std::mutex> lock(mutex_tasks);
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        queue_tasks_deferred.push_back(std::move(task));
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    }
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    // Get the next id for creating anew task
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    int get_new_id() {
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        std::unique_lock<std::mutex> lock(mutex_tasks);
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        return id++;
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    }
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    // Register function to process a new task
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    void on_new_task(std::function<void(task_server&)> callback) {
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        callback_new_task = callback;
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    }
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    // Register function to process a multitask
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    void on_finish_multitask(std::function<void(task_multi&)> callback) {
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        callback_finish_multitask = callback;
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    }
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    // Register the function to be called when the batch of tasks is finished
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    void on_all_tasks_finished(std::function<void(void)> callback) {
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        callback_all_task_finished = callback;
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    }
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    // Call when the state of one slot is changed
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    void notify_slot_changed() {
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        // move deferred tasks back to main loop
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        std::unique_lock<std::mutex> lock(mutex_tasks);
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        for (auto & task : queue_tasks_deferred) {
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            queue_tasks.push_back(std::move(task));
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        }
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        queue_tasks_deferred.clear();
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    }
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    // end the start_loop routine
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    void terminate() {
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        {
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            std::unique_lock<std::mutex> lock(mutex_tasks);
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            running = false;
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        }
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        condition_tasks.notify_all();
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    }
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    // Start the main loop.
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    void start_loop() {
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        running = true;
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        while (true) {
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            // new task arrived
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            LOG_VERBOSE("have new task", {});
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            {
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                while (true)
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                {
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                    std::unique_lock<std::mutex> lock(mutex_tasks);
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                    if (queue_tasks.empty()) {
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                        lock.unlock();
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                        break;
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                    }
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                    task_server task = queue_tasks.front();
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                    queue_tasks.erase(queue_tasks.begin());
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                    lock.unlock();
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                    LOG_VERBOSE("callback_new_task", {});
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                    callback_new_task(task);
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                }
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                LOG_VERBOSE("callback_all_task_finished", {});
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                // process and update all the multitasks
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                auto queue_iterator = queue_multitasks.begin();
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                while (queue_iterator != queue_multitasks.end())
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                {
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                    if (queue_iterator->subtasks_remaining.empty())
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                    {
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                        // all subtasks done == multitask is done
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                        task_multi current_multitask = *queue_iterator;
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                        callback_finish_multitask(current_multitask);
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                        // remove this multitask
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                        queue_iterator = queue_multitasks.erase(queue_iterator);
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                    }
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                    else
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                    {
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                        ++queue_iterator;
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                    }
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                }
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                // all tasks in the current loop is finished
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                callback_all_task_finished();
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            }
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            LOG_VERBOSE("wait for new task", {});
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            // wait for new task
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            {
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                std::unique_lock<std::mutex> lock(mutex_tasks);
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                if (queue_tasks.empty()) {
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                    if (!running) {
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                        LOG_VERBOSE("ending start_loop", {});
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                        return;
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                    }
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                    condition_tasks.wait(lock, [&]{
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                        return (!queue_tasks.empty() || !running);
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                    });
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                }
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            }
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        }
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    }
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    //
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    // functions to manage multitasks
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    //
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    // add a multitask by specifying the id of all subtask (subtask is a task_server)
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    void add_multitask(int multitask_id, std::vector<int>& sub_ids)
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    {
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        std::lock_guard<std::mutex> lock(mutex_tasks);
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        task_multi multi;
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        multi.id = multitask_id;
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        std::copy(sub_ids.begin(), sub_ids.end(), std::inserter(multi.subtasks_remaining, multi.subtasks_remaining.end()));
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        queue_multitasks.push_back(multi);
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    }
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    // updatethe remaining subtasks, while appending results to multitask
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    void update_multitask(int multitask_id, int subtask_id, task_result& result)
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    {
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        std::lock_guard<std::mutex> lock(mutex_tasks);
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        for (auto& multitask : queue_multitasks)
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        {
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            if (multitask.id == multitask_id)
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            {
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                multitask.subtasks_remaining.erase(subtask_id);
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                multitask.results.push_back(result);
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            }
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        }
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    }
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};
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struct llama_server_response {
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    typedef std::function<void(int, int, task_result&)> callback_multitask_t;
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    callback_multitask_t callback_update_multitask;
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    // for keeping track of all tasks waiting for the result
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    std::set<int> waiting_task_ids;
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    // the main result queue
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    std::vector<task_result> queue_results;
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    std::mutex mutex_results;
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    std::condition_variable condition_results;
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    void add_waiting_task_id(int task_id) {
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        std::unique_lock<std::mutex> lock(mutex_results);
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        waiting_task_ids.insert(task_id);
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    }
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    void remove_waiting_task_id(int task_id) {
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        std::unique_lock<std::mutex> lock(mutex_results);
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        waiting_task_ids.erase(task_id);
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    }
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    // This function blocks the thread until there is a response for this task_id
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    task_result recv(int task_id) {
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        while (true)
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        {
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            std::unique_lock<std::mutex> lock(mutex_results);
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            condition_results.wait(lock, [&]{
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                return !queue_results.empty();
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            });
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            LOG_VERBOSE("condition_results unblock", {});
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            for (int i = 0; i < (int) queue_results.size(); i++)
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            {
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                if (queue_results[i].id == task_id)
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                {
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                    assert(queue_results[i].multitask_id == -1);
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                    task_result res = queue_results[i];
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                    queue_results.erase(queue_results.begin() + i);
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                    return res;
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                }
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            }
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        }
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        // should never reach here
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    }
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    // Register the function to update multitask
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    void on_multitask_update(callback_multitask_t callback) {
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        callback_update_multitask = callback;
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    }
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    // Send a new result to a waiting task_id
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    void send(task_result result) {
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        std::unique_lock<std::mutex> lock(mutex_results);
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        LOG_VERBOSE("send new result", {});
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        for (auto& task_id : waiting_task_ids) {
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            // LOG_TEE("waiting task id %i \n", task_id);
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            // for now, tasks that have associated parent multitasks just get erased once multitask picks up the result
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            if (result.multitask_id == task_id)
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            {
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                LOG_VERBOSE("callback_update_multitask", {});
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                callback_update_multitask(task_id, result.id, result);
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                continue;
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            }
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            if (result.id == task_id)
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            {
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                LOG_VERBOSE("queue_results.push_back", {});
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                queue_results.push_back(result);
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                condition_results.notify_one();
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                return;
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						|
            }
 | 
						|
        }
 | 
						|
    }
 | 
						|
};
 | 
						|
 | 
						|
//
 | 
						|
// base64 utils (TODO: move to common in the future)
 | 
						|
//
 | 
						|
 | 
						|
static const std::string base64_chars =
 | 
						|
             "ABCDEFGHIJKLMNOPQRSTUVWXYZ"
 | 
						|
             "abcdefghijklmnopqrstuvwxyz"
 | 
						|
             "0123456789+/";
 | 
						|
 | 
						|
static inline bool is_base64(uint8_t c)
 | 
						|
{
 | 
						|
    return (isalnum(c) || (c == '+') || (c == '/'));
 | 
						|
}
 | 
						|
 | 
						|
static inline std::vector<uint8_t> base64_decode(const std::string & encoded_string)
 | 
						|
{
 | 
						|
    int i = 0;
 | 
						|
    int j = 0;
 | 
						|
    int in_ = 0;
 | 
						|
 | 
						|
    int in_len = encoded_string.size();
 | 
						|
 | 
						|
    uint8_t char_array_4[4];
 | 
						|
    uint8_t char_array_3[3];
 | 
						|
 | 
						|
    std::vector<uint8_t> ret;
 | 
						|
 | 
						|
    while (in_len-- && (encoded_string[in_] != '=') && is_base64(encoded_string[in_]))
 | 
						|
    {
 | 
						|
        char_array_4[i++] = encoded_string[in_]; in_++;
 | 
						|
        if (i == 4)
 | 
						|
        {
 | 
						|
            for (i = 0; i <4; i++)
 | 
						|
            {
 | 
						|
                char_array_4[i] = base64_chars.find(char_array_4[i]);
 | 
						|
            }
 | 
						|
 | 
						|
            char_array_3[0] = ((char_array_4[0]      ) << 2) + ((char_array_4[1] & 0x30) >> 4);
 | 
						|
            char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
 | 
						|
            char_array_3[2] = ((char_array_4[2] & 0x3) << 6) +   char_array_4[3];
 | 
						|
 | 
						|
            for (i = 0; (i < 3); i++)
 | 
						|
            {
 | 
						|
                ret.push_back(char_array_3[i]);
 | 
						|
            }
 | 
						|
            i = 0;
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    if (i)
 | 
						|
    {
 | 
						|
        for (j = i; j <4; j++)
 | 
						|
        {
 | 
						|
            char_array_4[j] = 0;
 | 
						|
        }
 | 
						|
 | 
						|
        for (j = 0; j <4; j++)
 | 
						|
        {
 | 
						|
            char_array_4[j] = base64_chars.find(char_array_4[j]);
 | 
						|
        }
 | 
						|
 | 
						|
        char_array_3[0] = ((char_array_4[0]      ) << 2) + ((char_array_4[1] & 0x30) >> 4);
 | 
						|
        char_array_3[1] = ((char_array_4[1] & 0xf) << 4) + ((char_array_4[2] & 0x3c) >> 2);
 | 
						|
        char_array_3[2] = ((char_array_4[2] & 0x3) << 6) +   char_array_4[3];
 | 
						|
 | 
						|
        for (j = 0; (j < i - 1); j++)
 | 
						|
        {
 | 
						|
            ret.push_back(char_array_3[j]);
 | 
						|
        }
 | 
						|
    }
 | 
						|
 | 
						|
    return ret;
 | 
						|
}
 | 
						|
 | 
						|
//
 | 
						|
// random string / id
 | 
						|
//
 | 
						|
 | 
						|
static std::string random_string()
 | 
						|
{
 | 
						|
    static const std::string str("0123456789ABCDEFGHIJKLMNOPQRSTUVWXYZabcdefghijklmnopqrstuvwxyz");
 | 
						|
 | 
						|
    std::random_device rd;
 | 
						|
    std::mt19937 generator(rd());
 | 
						|
 | 
						|
    std::string result(32, ' ');
 | 
						|
 | 
						|
    for (int i = 0; i < 32; ++i) {
 | 
						|
        result[i] = str[generator() % str.size()];
 | 
						|
    }
 | 
						|
 | 
						|
    return result;
 | 
						|
}
 | 
						|
 | 
						|
static std::string gen_chatcmplid()
 | 
						|
{
 | 
						|
    std::stringstream chatcmplid;
 | 
						|
    chatcmplid << "chatcmpl-" << random_string();
 | 
						|
    return chatcmplid.str();
 | 
						|
}
 |