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	ce2c7d72e2
	
	
	
		
			
			* metal : handle buffers larger than device's maxBufferLength * metal : print more verbose device info + handle errors * metal : fix prints for overlapping views * metal : minimize view overlap to try to utilize device memory better
		
			
				
	
	
		
			68 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			68 lines
		
	
	
		
			2.6 KiB
		
	
	
	
		
			C
		
	
	
	
	
	
| // An interface allowing to compute ggml_cgraph with Metal
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| //
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| // This is a fully functional interface that extends ggml with GPU support for Apple devices.
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| // A similar interface can be created for other GPU backends (e.g. Vulkan, CUDA, OpenCL, etc.)
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| //
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| // How it works?
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| //
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| // As long as your program can create and evaluate a ggml_cgraph on the CPU, you can use this
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| // interface to evaluate the same graph on the GPU. Instead of using ggml_graph_compute(), you
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| // use ggml_metal_graph_compute() (or ggml_vulkan_graph_compute(), etc.)
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| //
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| // You only need to make sure that all memory buffers that you used during the graph creation
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| // are mapped to the device memory with the ggml_metal_add_buffer() function. This mapping is
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| // used during the graph evaluation to determine the arguments of the compute kernels.
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| //
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| // Synchronization between device and host memory (for example for input and output tensors)
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| // is done with the ggml_metal_set_tensor() and ggml_metal_get_tensor() functions.
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| //
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| 
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| #pragma once
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| 
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| #include <stddef.h>
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| #include <stdbool.h>
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| 
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| // max memory buffers that can be mapped to the device
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| #define GGML_METAL_MAX_BUFFERS 16
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| 
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| struct ggml_tensor;
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| struct ggml_cgraph;
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| 
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| #ifdef __cplusplus
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| extern "C" {
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| #endif
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| 
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| struct ggml_metal_context;
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| 
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| struct ggml_metal_context * ggml_metal_init(void);
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| void ggml_metal_free(struct ggml_metal_context * ctx);
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| 
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| // creates a mapping between a host memory buffer and a device memory buffer
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| // - make sure to map all buffers used in the graph before calling ggml_metal_graph_compute
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| // - the mapping is used during computation to determine the arguments of the compute kernels
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| // - you don't need to keep the host memory buffer allocated as it is never accessed by Metal
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| // - max_size specifies the maximum size of a tensor and is used to create shared views such
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| //   that it is guaranteed that the tensor will fit in at least one of the views
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| //
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| bool ggml_metal_add_buffer(
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|         struct ggml_metal_context * ctx,
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|                        const char * name,
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|                              void * data,
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|                            size_t   size,
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|                            size_t   max_size);
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| 
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| // set data from host memory into the device
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| void ggml_metal_set_tensor(struct ggml_metal_context * ctx, struct ggml_tensor * t);
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| 
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| // get data from the device into host memory
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| void ggml_metal_get_tensor(struct ggml_metal_context * ctx, struct ggml_tensor * t);
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| 
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| // same as ggml_graph_compute but uses Metal
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| // creates gf->n_threads command buffers in parallel
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| void ggml_metal_graph_compute(struct ggml_metal_context * ctx, struct ggml_cgraph * gf);
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| 
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| #ifdef __cplusplus
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| }
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| #endif
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| 
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