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	* ggml : add RPC backend The RPC backend proxies all operations to a remote server which runs a regular backend (CPU, CUDA, Metal, etc). * set TCP_NODELAY * add CI workflows * Address review comments * fix warning * implement llama_max_devices() for RPC * Address review comments * Address review comments * wrap sockfd into a struct * implement get_alignment and get_max_size * add get_device_memory * fix warning * win32 support * add README * readme : trim trailing whitespace * Address review comments * win32 fix * Address review comments * fix compile warnings on macos
		
			
				
	
	
		
			25 lines
		
	
	
		
			673 B
		
	
	
	
		
			C
		
	
	
	
	
	
			
		
		
	
	
			25 lines
		
	
	
		
			673 B
		
	
	
	
		
			C
		
	
	
	
	
	
#pragma once
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#include "ggml.h"
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#include "ggml-backend.h"
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#ifdef  __cplusplus
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extern "C" {
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#endif
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#define GGML_RPC_MAX_SERVERS       16
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// backend API
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GGML_API GGML_CALL ggml_backend_t ggml_backend_rpc_init(const char * endpoint);
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GGML_API GGML_CALL bool ggml_backend_is_rpc(ggml_backend_t backend);
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GGML_API GGML_CALL ggml_backend_buffer_type_t ggml_backend_rpc_buffer_type(const char * endpoint);
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GGML_API GGML_CALL void ggml_backend_rpc_get_device_memory(const char * endpoint, size_t * free, size_t * total);
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GGML_API GGML_CALL void start_rpc_server(ggml_backend_t backend, const char * endpoint, size_t free_mem, size_t total_mem);
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#ifdef  __cplusplus
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}
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#endif
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