#version 450 #include "glu_head.comp" float op(float a, float b) { float xi = min(a, p.limit); float gi = max(min(b, p.limit), -p.limit); float out_glu = xi / (1.0f + exp(-xi * p.alpha)); out_glu = out_glu * (1.0f + gi); return out_glu; } #include "glu_main.comp"