struct Params { ne: u32, // offsets in elements offset_src0: u32, offset_src1: u32, offset_dst: u32, stride_src1_0: u32, stride_src1_1: u32, stride_src1_2: u32, stride_src1_3: u32, a_ne0: u32, a_ne1: u32, a_ne2: u32, b_ne0: u32, b_ne1: u32, b_ne2: u32, b_ne3: u32, }; fn src1_index(_i: u32) -> u32 { var i = _i; let a_i3 = i / (params.a_ne2 * params.a_ne1 * params.a_ne0); i = i % (params.a_ne2 * params.a_ne1 * params.a_ne0); let a_i2 = i / (params.a_ne1 * params.a_ne0); i = i % (params.a_ne1 * params.a_ne0); let a_i1 = i / params.a_ne0; let a_i0 = i % params.a_ne0; // handle repetition of b // index loops back to the beginning and repeats after elements are exhausted = modulo let b_i0 = a_i0 % params.b_ne0; let b_i1 = a_i1 % params.b_ne1; let b_i2 = a_i2 % params.b_ne2; let b_i3 = a_i3 % params.b_ne3; // compute index for position in b's flat array return b_i0 * params.stride_src1_0 + b_i1 * params.stride_src1_1 + b_i2 * params.stride_src1_2 + b_i3 * params.stride_src1_3; }