* model: add support for extra bufs for all devices
* hexagon: add experimental ggml-hexagon backend for the Hexagon NPU
This commit introduces a new experimental backend `ggml-hexagon` with support for the Hexagon NPU.
Highlights:
- Supports Hexagon versions: v73, v75, v79, and v81
- Targets Android devices based on Snapdragon SoCs: Gen3, 8-Elite, and 8-Elite Gen5
- Supports Q4_0, Q8_0, MXFP4, and FP32 data types
- Implements core LLM ops: MUL_MAT/MUL_MAT_ID, ADD/SUB/MUL/ADD_ID, RMS_NORM, ROPE, GLU/SWIGLU, SOFTMAX
**Note:** This backend is experimental and may exhibit instability or limited performance across supported devices.
It is intended for early testing and feedback from llama.cpp/ggml developer and user community.
Co-Authored-By: Rajdeep Ganguly <rganguly@qti.qualcomm.com>
Co-Authored-By: Todor Boinovski <todorb@qti.qualcomm.com>
* hexagon: fix format checker errors
* hexagon: update readme and cmake presets
* ci: add android-ndk-build jobs that build plain ARM64 and Snapdragon versions
* hexagon: add simple graph optimizer for stacking MUL_MAT ops with the same input
* hexagon: move ADB helper scripts into scripts/snapdragon/adb
* hexagon: replace all f/printfs with GGML_LOG_...
* readme: add hexagon to the list supported backends
* hexagon: stack malmuts with quantized inputs only
* hexagon: add TODO for fixing issues in hexagon_graph_optimize
* hexagon: update to hex-sdk 6.4.0 and add scripts for running on QDC
* scripts: fix lint errors
* scripts: update qdc pytest script to make linter happy
* hexagon: add reduce sum in fp32
* hexagon: reduce number of vector stores in matmul output
* hexagon: remove the need for vdelta in reduce-multiply-x8
* hexagon: consistent use of reduce_sum_fp32 for row_sums
* hexagon: some more matmul optimizations and comments
Optimize cases where tensor dims are not multiple of 1024 (e.g in Qwen models).
We've handled those cases already but at a higher overhead.
* hexagon: update cmake presets
* hexagon: add OPMASK support for run-bench.sh wrapper
* hexagon: update to use GGML_BACKEND_API
* hexagon: remove unused logic for setting tensor flags for the views
* hexagon: add asserts to set/get_tensor to make sure we handle complete tensors
Same asserts as the CPU backend.
* hexagon: use cpy_tensor slow path for non-host buffers
* hexagon: error checks in the buffer allocator
* cmake: move include(extProj) under ggml-hexagon
* hexagon: don't forget to delete the backend on free
* hexagon: set/get_tensor size assert apply only to quantized tensors
* hexagon: reintroduce HEX_VERBOSE wrapper for GGML_LOG_DEBUG for now
GGML_LOG_DEBUG is always enabled for test-backend-ops and the output gets in the way.
Ideally we need a bit more finer log levels.
* docs: typos in hexagon developer docs (libggm-...)
* hexagon: overhaul error handling in the session/device allocation
this should handle all failure paths in the session allocation.
* hexagon: update cmake presets to enable fp16 vectors
* hexagon: remove unused time_usec function
* hexagon: don't forget to release buffer contexts
* hexagon: fixed indents in hvx-utils (missed clang-format auto-format failure)
* hexagon: remove custom can_repeat function and use ggml_can_repeat
---------
Co-authored-by: Rajdeep Ganguly <rganguly@qti.qualcomm.com>
Co-authored-by: Todor Boinovski <todorb@qti.qualcomm.com>
This PR adds additional information to an error message when loading backend library via ld_load_library() fails. This helps spotting why backend library did not load (missing library, missing dependency or unresolved symbol etc.).
* ggml-backend : add GGML_BACKEND_DEVICE_TYPE_IGPU device type
ggml-backend : add device id to device props
llama : only use iGPU devices if there are no GPU devices
llama : do not use multiple devices from different backends with the same device id
* cmake: Add GGML_BACKEND_DIR option
This can be used by distributions to specify where to look for backends
when ggml is built with GGML_BACKEND_DL=ON.
* Fix phrasing
* Minimal setup of webgpu backend with dawn. Just prints out the adapter and segfaults
* Initialize webgpu device
* Making progress on setting up the backend
* Finish more boilerplate/utility functions
* Organize file and work on alloc buffer
* Add webgpu_context to prepare for actually running some shaders
* Work on memset and add shader loading
* Work on memset polyfill
* Implement set_tensor as webgpu WriteBuffer, remove host_buffer stubs since webgpu doesn't support it
* Implement get_tensor and buffer_clear
* Finish rest of setup
* Start work on compute graph
* Basic mat mul working
* Work on emscripten build
* Basic WebGPU backend instructions
* Use EMSCRIPTEN flag
* Work on passing ci, implement 4d tensor multiplication
* Pass thread safety test
* Implement permuting for mul_mat and cpy
* minor cleanups
* Address feedback
* Remove division by type size in cpy op
* Fix formatting and add github action workflows for vulkan and metal (m-series) webgpu backends
* Fix name
* Fix macos dawn prefix path
* Add include files for std::min/max and std::toupper/tolower
* win32: move _USE_MATH_DEFINES before includes to ensure M_PI is defined
* Use GGML_RESTRICT instead of "restrict" keyword everywhere, and use "__restrict" in MSVC plain C mode
* win32: only use __restrict in MSVC if C11/C17 support is not enabled
---------
Co-authored-by: Marcus Groeber <Marcus.Groeber@cerence.com>
* [cl][adreno] Add Adreno GPU support
Add new OpenCL backend to support Adreno GPUs
---------
Co-authored-by: Skyler Szot <quic_sszot@quicinc.com>
Co-authored-by: Shangqing Gu <quic_shawngu@quicinc.com>
Co-authored-by: Alexander Angus <quic_aangus@quicinc.com>
Co-authored-by: Hongqiang Wang <quic_wangh@quicinc.com>
Co-authored-by: Max Krasnyansky <quic_maxk@quicinc.com>
* [cl][ci] Add workflow for CL
* [cl][adreno] Fix memory leak for non SMALL_ALLOC path
* opencl: integrate backend dyn.load interface and fix compiler and format warnings
* opencl: remove small-alloc support and fix build errors for non-opencl platforms
* opencl: fixed merge conflict (MUSA added twice in cmake)
* opencl-ci: use RUNNER_TEMP instead of github.workspace
* opencl: fix embed tool invocation with python3
* opencl: CI workflow fixes
* opencl: Clean up small-alloc in CMake files
* opencl: cleanup ggml-opencl2 header file
* opencl: use ulong for offsets and strides in ADD kernel
* opencl: use cl_ulong for all offsets
* opencl: use cl_ulong for sizes and strides
* opencl: use `GGML_LOG_xxx` instead of `fprintf(stderr, ...)`
* opencl: rename backend `opencl2` -> `opencl`
* opencl: rename kernel files `ggml-opencl2` -> `ggml-opencl`
* opencl: make OpenCL required, remove redundant lib and inc directories
* `ggml-base`, `..` and `.` are added by `ggml_add_backend_library`
* opencl: rename backend - funcs, structs, etc `opencl2` -> `opencl`
* opencl: remove copyright marker since main license already covers
* opencl: replace some more OPENCL2 leftovers
* opencl: remove limits on `tensor_extra`
* opencl: use pools for `tensor_extra`
* opencl: fix compiler warnings with GCC and Clang
Still getting the warning about clCreateCmdQueue being obsolete.
Will fix that separately.
* opencl: fail gracefully if opencl devices are not available
Also for unsupported GPUs.
* opencl: fix MSVC builds (string length error)
* opencl: check for various requirements, allow deprecated API
* opencl: update log message for unsupported GPUs
---------
Co-authored-by: Skyler Szot <quic_sszot@quicinc.com>
Co-authored-by: Shangqing Gu <quic_shawngu@quicinc.com>
Co-authored-by: Alexander Angus <quic_aangus@quicinc.com>
Co-authored-by: Hongqiang Wang <quic_wangh@quicinc.com>
Co-authored-by: Max Krasnyansky <quic_maxk@quicinc.com>
* Fix crash caused by ggml_backend_load_all when launching on AndroidActivity.
Details:
Calling ggml_backend_load_all during initialization in the AndroidActivity project leads to a crash with the error:
terminating with uncaught exception of type std::__ndk1::__fs::filesystem::filesystem_error: filesystem error: in directory_iterator::directory_iterator(...): Permission denied [./].
This issue occurs because AndroidActivity restricts file access due to sandboxing.
Reproduction:
In the example folder, the LlamaAndroid project can reproduce the crash by calling ggml_backend_load_all first in Java_android_llama_cpp_LLamaAndroid_backend_1init.
* Update ggml/src/ggml-backend-reg.cpp
---------
Co-authored-by: Diego Devesa <slarengh@gmail.com>
* feat: load all backends from a user-provided search path
* fix: Windows search path
* refactor: rename `ggml_backend_load_all_in_search_path` to `ggml_backend_load_all_from_path`
* refactor: rename `search_path` to `dir_path`
* fix: change `NULL` to `nullptr`
Co-authored-by: Diego Devesa <slarengh@gmail.com>
* fix: change `NULL` to `nullptr`
---------
Co-authored-by: Diego Devesa <slarengh@gmail.com>
* llama : accept a list of devices to use to offload a model
* accept `--dev none` to completely disable offloading
* fix dev list with dl backends
* rename env parameter to LLAMA_ARG_DEVICE for consistency