* vulkan: sort graph to allow more parallel execution
Add a backend proc to allow the backend to modify the graph. The
vulkan implementation looks at which nodes depend on each other
and greedily reorders them to group together nodes that don't
depend on each other. It only reorders the nodes, doesn't change
the contents of any of them.
With #15489, this reduces the number of synchronizations needed.
* call optimize_graph per-split
* ggml WebGPU: remove userdata from request adapter callback
This commit removes the `userdata` parameter from the WebGPU request
adapter callback in `ggml-webgpu.cpp`. Instead, the lambda function
captures the `webgpu_context` directly.
The motivation for this change is to simplify the code and improve
readability.
* inline the callback lambda into the RequestAdapter call
This commit removes the callback lambda variable and inlines it directly
into the RequestAdapter call.
* ggml : WebGPU add TRANSPOSE and RESHAPE to supported ops
This commit adds support for the TRANSPOSE and RESHAPE operations in the
ggml webgpu backend.
Co-authored-by: Diego Devesa <slarengh@gmail.com>
Co-authored-by: Sigbjørn Skjæret <sigbjorn.skjaeret@scala.com>
* Begin work on set_rows
* Work on set rows
* Add error buffers for reporting unsupported SET_ROWS indices
* Remove extra comments
* Work on templating for different types in shaders
* Work on shader type generation
* Working q4_0 mul_mat and some templating for different types
* Add q4_0_f16 matmul and fix device init
* Add matmul support for basic quantization types
* Add q2_k and q3_k quantization
* Add rest of k-quants
* Get firt i-quant working
* Closer to supporting all i-quants
* Support rest of i-quants
* Cleanup code
* Fix python formatting
* debug
* Bugfix for memset
* Add padding to end of buffers on creation
* Simplify bit-shifting
* Update usage of StringView
* Add paramater buffer pool, batching of submissions, refactor command building/submission
* Add header for linux builds
* Free staged parameter buffers at once
* Format with clang-format
* Fix thread-safe implementation
* Use device implicit synchronization
* Update workflow to use custom release
* Remove testing branch workflow
* Disable set_rows until it's implemented
* Fix potential issue around empty queue submission
* Try synchronous submission
* Try waiting on all futures explicitly
* Add debug
* Add more debug messages
* Work on getting ssh access for debugging
* Debug on failure
* Disable other tests
* Remove extra if
* Try more locking
* maybe passes?
* test
* Some cleanups
* Restore build file
* Remove extra testing branch ci
* Add parameter buffer pool, batching of submissions, refactor command building/submission
* Add header for linux builds
* Free staged parameter buffers at once
* Format with clang-format
* Fix thread-safe implementation
* Use device implicit synchronization
* Update workflow to use custom release
* Remove testing branch workflow
* Minimal setup of webgpu backend with dawn. Just prints out the adapter and segfaults
* Initialize webgpu device
* Making progress on setting up the backend
* Finish more boilerplate/utility functions
* Organize file and work on alloc buffer
* Add webgpu_context to prepare for actually running some shaders
* Work on memset and add shader loading
* Work on memset polyfill
* Implement set_tensor as webgpu WriteBuffer, remove host_buffer stubs since webgpu doesn't support it
* Implement get_tensor and buffer_clear
* Finish rest of setup
* Start work on compute graph
* Basic mat mul working
* Work on emscripten build
* Basic WebGPU backend instructions
* Use EMSCRIPTEN flag
* Work on passing ci, implement 4d tensor multiplication
* Pass thread safety test
* Implement permuting for mul_mat and cpy
* minor cleanups
* Address feedback
* Remove division by type size in cpy op
* Fix formatting and add github action workflows for vulkan and metal (m-series) webgpu backends
* Fix name
* Fix macos dawn prefix path