vulkan: Use push constant offset to handle misaligned descriptors (#10987)

This commit is contained in:
Jeff Bolz
2024-12-29 02:35:11 -06:00
committed by GitHub
parent f865ea149d
commit fdd2188912
19 changed files with 103 additions and 42 deletions

View File

@@ -15,10 +15,10 @@ void main() {
return;
}
const uint i01 = data_b[i10*p.nb10 + i11*p.nb11 + i12*p.nb12];
const uint i01 = data_b[get_boffset() + i10*p.nb10 + i11*p.nb11 + i12*p.nb12];
const uint a_offset = i01*p.nb01 + i11*p.nb02 + i12*p.nb03;
const uint d_offset = i10*p.nb21 + i11*p.nb22 + i12*p.nb23;
const uint a_offset = get_aoffset() + i01*p.nb01 + i11*p.nb02 + i12*p.nb03;
const uint d_offset = get_doffset() + i10*p.nb21 + i11*p.nb22 + i12*p.nb23;
#ifndef OPTIMIZATION_ERROR_WORKAROUND
data_d[d_offset + i00] = D_TYPE(data_a[a_offset + i00]);