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llama : reorganize source code + improve CMake (#8006)
* scripts : update sync [no ci] * files : relocate [no ci] * ci : disable kompute build [no ci] * cmake : fixes [no ci] * server : fix mingw build ggml-ci * cmake : minor [no ci] * cmake : link math library [no ci] * cmake : build normal ggml library (not object library) [no ci] * cmake : fix kompute build ggml-ci * make,cmake : fix LLAMA_CUDA + replace GGML_CDEF_PRIVATE ggml-ci * move public backend headers to the public include directory (#8122) * move public backend headers to the public include directory * nix test * spm : fix metal header --------- Co-authored-by: Georgi Gerganov <ggerganov@gmail.com> * scripts : fix sync paths [no ci] * scripts : sync ggml-blas.h [no ci] --------- Co-authored-by: slaren <slarengh@gmail.com>
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ggml/src/vulkan-shaders/relu.comp
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ggml/src/vulkan-shaders/relu.comp
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#version 450
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#include "generic_head.comp"
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#include "types.comp"
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#extension GL_EXT_control_flow_attributes : enable
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layout(local_size_x = 512, local_size_y = 1, local_size_z = 1) in;
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layout (binding = 0) readonly buffer X {A_TYPE data_a[];};
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layout (binding = 1) writeonly buffer D {D_TYPE data_d[];};
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void main() {
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const uint i = gl_GlobalInvocationID.x;
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if (i >= p.KX) {
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return;
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}
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data_d[i] = max(float(data_a[i]), 0);
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}
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