From f117be185ef1b76129e51d26676354af253bf664 Mon Sep 17 00:00:00 2001 From: Ruben Ortlam Date: Mon, 10 Nov 2025 16:59:26 +0100 Subject: [PATCH] vulkan: check glslc executable string (#17144) --- ggml/src/ggml-vulkan/vulkan-shaders/vulkan-shaders-gen.cpp | 6 ++++++ 1 file changed, 6 insertions(+) diff --git a/ggml/src/ggml-vulkan/vulkan-shaders/vulkan-shaders-gen.cpp b/ggml/src/ggml-vulkan/vulkan-shaders/vulkan-shaders-gen.cpp index c2e42cf006..c8a6f97ecf 100644 --- a/ggml/src/ggml-vulkan/vulkan-shaders/vulkan-shaders-gen.cpp +++ b/ggml/src/ggml-vulkan/vulkan-shaders/vulkan-shaders-gen.cpp @@ -18,6 +18,7 @@ #include #include #include +#include #ifdef _WIN32 #define NOMINMAX @@ -1080,6 +1081,11 @@ int main(int argc, char** argv) { if (args.find("--glslc") != args.end()) { GLSLC = args["--glslc"]; // Path to glslc + + if (!std::filesystem::exists(GLSLC) || !std::filesystem::is_regular_file(GLSLC)) { + std::cerr << "Error: glslc not found at " << GLSLC << std::endl; + return EXIT_FAILURE; + } } if (args.find("--source") != args.end()) { input_filepath = args["--source"]; // The shader source file to compile