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ggml : build backends as libraries (#10256)
* ggml : build backends as libraries --------- Signed-off-by: Xiaodong Ye <xiaodong.ye@mthreads.com> Co-authored-by: Georgi Gerganov <ggerganov@gmail.com> Co-authored-by: R0CKSTAR <xiaodong.ye@mthreads.com>
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17
ggml/src/ggml-vulkan/vulkan-shaders/sin.comp
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17
ggml/src/ggml-vulkan/vulkan-shaders/sin.comp
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#version 450
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#include "types.comp"
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#include "generic_unary_head.comp"
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layout(local_size_x = 512, local_size_y = 1, local_size_z = 1) in;
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void main() {
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const uint idx = get_idx();
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if (idx >= p.ne) {
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return;
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}
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const FLOAT_TYPE val = FLOAT_TYPE(data_a[src0_idx(idx)]);
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data_d[p.d_offset + dst_idx(idx)] = D_TYPE(sin(val));
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}
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