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Vulkan: Add DP4A MMQ and Q8_1 quantization shader (#12135)
* Vulkan: Add DP4A MMQ and Q8_1 quantization shader * Add q4_0 x q8_1 matrix matrix multiplication support * Vulkan: Add int8 coopmat MMQ support * Vulkan: Add q4_1, q5_0 and q5_1 quants, improve integer dot code * Add GL_EXT_integer_dot_product check * Remove ggml changes, fix mmq pipeline picker * Remove ggml changes, restore Intel coopmat behaviour * Fix glsl compile attempt when integer vec dot is not supported * Remove redundant code, use non-saturating integer dot, enable all matmul sizes for mmq * Remove redundant comment * Fix integer dot check * Fix compile issue with unsupported int dot glslc * Update Windows build Vulkan SDK version
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@@ -212,7 +212,7 @@ void main() {
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#else
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ACC_TYPE sums[WMITER * TM * WNITER * TN];
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FLOAT_TYPE cache_a[WMITER * TM];
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FLOAT_TYPE cache_b[WNITER * TN];
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FLOAT_TYPE cache_b[TN];
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[[unroll]] for (uint i = 0; i < WMITER*TM*WNITER*TN; i++) {
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sums[i] = ACC_TYPE(0.0f);
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@@ -744,16 +744,14 @@ void main() {
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}
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[[unroll]] for (uint wsic = 0; wsic < WNITER; wsic++) {
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[[unroll]] for (uint j = 0; j < TN; j++) {
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cache_b[wsic * TN + j] = buf_b[(warp_c * WN + wsic * WSUBN + tiwc * TN + j) * SHMEM_STRIDE + i];
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cache_b[j] = buf_b[(warp_c * WN + wsic * WSUBN + tiwc * TN + j) * SHMEM_STRIDE + i];
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}
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}
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[[unroll]] for (uint wsic = 0; wsic < WNITER; wsic++) {
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[[unroll]] for (uint wsir = 0; wsir < WMITER; wsir++) {
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[[unroll]] for (uint cc = 0; cc < TN; cc++) {
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[[unroll]] for (uint cr = 0; cr < TM; cr++) {
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const uint sums_idx = (wsic * TN + cc) * (WMITER * TM) + wsir * TM + cr;
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sums[sums_idx] = fma(ACC_TYPE(cache_a[wsir * TM + cr]), ACC_TYPE(cache_b[wsic * TN + cc]), sums[sums_idx]);
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sums[sums_idx] = fma(ACC_TYPE(cache_a[wsir * TM + cr]), ACC_TYPE(cache_b[cc]), sums[sums_idx]);
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}
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}
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}
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