mirror of
https://github.com/ggml-org/llama.cpp.git
synced 2025-10-27 08:21:30 +00:00
vulkan: optimize mul_mat_id loading row ids into shared memory (#15427)
- Spread the work across the whole workgroup. Using more threads seems to far outweigh the synchronization overhead. - Specialize the code for when the division is by a power of two.
This commit is contained in:
@@ -2168,9 +2168,9 @@ static void ggml_vk_load_shaders(vk_device& device) {
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s_mmq_wg_denoms_k = { 32, 64, 1 };
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// spec constants and tile sizes for quant matmul_id
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l_warptile_mmqid = { 256, 128, 128, 16, 0 };
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m_warptile_mmqid = { 256, 128, 64, 16, 0 };
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s_warptile_mmqid = { 256, 128, 64, 16, 0 };
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l_warptile_mmqid = { 256, 128, 128, 16, 0, device->subgroup_size };
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m_warptile_mmqid = { 256, 128, 64, 16, 0, device->subgroup_size };
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s_warptile_mmqid = { 256, 128, 64, 16, 0, device->subgroup_size };
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l_mmqid_wg_denoms = { 128, 128, 1 };
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m_mmqid_wg_denoms = { 128, 64, 1 };
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s_mmqid_wg_denoms = { 128, 64, 1 };
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@@ -103,16 +103,74 @@ layout (constant_id = 10) const uint WARP = 32;
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shared FLOAT_TYPE buf_a[BM * SHMEM_STRIDE];
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shared FLOAT_TYPE buf_b[BN * SHMEM_STRIDE];
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#define NUM_WARPS (BLOCK_SIZE / WARP)
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#ifdef MUL_MAT_ID
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shared u16vec2 row_ids[4096];
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uint _ne1;
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#ifdef COOPMAT
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shared uint _ne1_sh;
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shared uvec4 ballots_sh[NUM_WARPS];
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void load_row_ids(uint expert_idx, bool nei0_is_pow2) {
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_ne1 = 0;
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uint num_elements = p.nei1 * p.nei0;
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uint nei0shift = findLSB(p.nei0);
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uint ids[16];
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uint iter = 0;
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for (uint j = 0; j < num_elements; j += BLOCK_SIZE) {
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// prefetch up to 16 elements
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if (iter == 0) {
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[[unroll]] for (uint k = 0; k < 16; ++k) {
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uint i = j + gl_LocalInvocationIndex + k*BLOCK_SIZE;
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bool in_range = i < num_elements;
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uint ii1;
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if (nei0_is_pow2) {
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ii1 = i >> nei0shift;
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} else {
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ii1 = i / p.nei0;
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}
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uint ii0 = i - ii1 * p.nei0;
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ids[k] = in_range ? data_ids[ii1*p.nbi1 + ii0] : 0;
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}
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}
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uint i = j + gl_LocalInvocationIndex;
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bool in_range = i < num_elements;
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uint ii1;
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if (nei0_is_pow2) {
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ii1 = i >> nei0shift;
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} else {
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ii1 = i / p.nei0;
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}
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uint ii0 = i - ii1 * p.nei0;
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uint id = ids[iter++];
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uvec4 ballot = subgroupBallot(in_range && id == expert_idx);
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ballots_sh[gl_SubgroupID] = ballot;
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barrier();
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uint subgroup_base = 0;
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uint total = 0;
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for (uint k = 0; k < gl_NumSubgroups; ++k) {
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if (k == gl_SubgroupID) {
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subgroup_base = total;
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}
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total += subgroupBallotBitCount(ballots_sh[k]);
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}
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barrier();
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uint idx = subgroup_base + subgroupBallotExclusiveBitCount(ballot);
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if (in_range && id == expert_idx) {
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row_ids[_ne1 + idx] = u16vec2(ii0, ii1);
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}
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_ne1 += total;
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iter &= 15;
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}
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barrier();
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}
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#endif
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#endif // MUL_MAT_ID
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#define NUM_WARPS (BLOCK_SIZE / WARP)
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#ifdef COOPMAT
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shared ACC_TYPE coopmat_stage[TM * TN * NUM_WARPS];
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#endif
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@@ -178,44 +236,11 @@ void main() {
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#ifdef MUL_MAT_ID
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#ifdef COOPMAT
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// Spread the search across all elements in the first subgroup
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if (gl_SubgroupID == 0) {
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_ne1 = 0;
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uint num_elements = p.nei1 * p.nei0;
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uint ids[16];
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uint iter = 0;
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for (uint j = 0; j < num_elements; j += gl_SubgroupSize) {
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// prefetch up to 16 elements
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if (iter == 0) {
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[[unroll]] for (uint k = 0; k < 16; ++k) {
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uint i = j + gl_SubgroupInvocationID + k*gl_SubgroupSize;
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bool in_range = i < num_elements;
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uint ii1 = i / p.nei0;
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uint ii0 = i % p.nei0;
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ids[k] = in_range ? data_ids[ii1*p.nbi1 + ii0] : 0;
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}
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}
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uint i = j + gl_SubgroupInvocationID;
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bool in_range = i < num_elements;
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uint ii1 = i / p.nei0;
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uint ii0 = i % p.nei0;
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uint id = ids[iter++];
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uvec4 ballot = subgroupBallot(in_range && id == expert_idx);
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uint idx = subgroupBallotExclusiveBitCount(ballot);
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if (in_range && id == expert_idx) {
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row_ids[_ne1 + idx] = u16vec2(ii0, ii1);
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}
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_ne1 += subgroupBallotBitCount(ballot);
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iter &= 15;
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}
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_ne1_sh = _ne1;
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if (bitCount(p.nei0) == 1) {
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load_row_ids(expert_idx, true);
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} else {
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load_row_ids(expert_idx, false);
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}
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barrier();
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_ne1 = _ne1_sh;
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#else
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_ne1 = 0;
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for (uint ii1 = 0; ii1 < p.nei1; ii1++) {
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@@ -19,6 +19,7 @@
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#endif
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#include "types.comp"
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#include "utils.comp"
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layout(local_size_x_id = 0, local_size_y = 1, local_size_z = 1) in;
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@@ -99,7 +100,8 @@ layout(buffer_reference, std430, buffer_reference_align = 2) buffer decodeBufB {
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};
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uint _ne1;
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shared uint _ne1_sh;
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layout (constant_id = 5) const uint subgroup_size = 32;
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shared uvec4 ballots_sh[BLOCK_SIZE / subgroup_size];
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B_TYPE decodeFuncB(const in decodeBufB bl, const in uint blockCoords[2], const in uint coordInBlock[2])
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{
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@@ -128,6 +130,64 @@ D_TYPE perElemOpD(const in uint32_t r, const in uint32_t c, const in D_TYPE elem
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return elem;
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}
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void load_row_ids(uint expert_idx, bool nei0_is_pow2) {
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_ne1 = 0;
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uint num_elements = p.nei1 * p.nei0;
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uint nei0shift = findLSB(p.nei0);
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uint ids[16];
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uint iter = 0;
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for (uint j = 0; j < num_elements; j += BLOCK_SIZE) {
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// prefetch up to 16 elements
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if (iter == 0) {
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[[unroll]] for (uint k = 0; k < 16; ++k) {
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uint i = j + gl_LocalInvocationIndex + k*BLOCK_SIZE;
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bool in_range = i < num_elements;
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uint ii1;
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if (nei0_is_pow2) {
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ii1 = i >> nei0shift;
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} else {
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ii1 = i / p.nei0;
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}
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uint ii0 = i - ii1 * p.nei0;
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ids[k] = in_range ? data_ids[ii1*p.nbi1 + ii0] : 0;
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}
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}
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uint i = j + gl_LocalInvocationIndex;
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bool in_range = i < num_elements;
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uint ii1;
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if (nei0_is_pow2) {
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ii1 = i >> nei0shift;
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} else {
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ii1 = i / p.nei0;
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}
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uint ii0 = i - ii1 * p.nei0;
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uint id = ids[iter++];
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uvec4 ballot = subgroupBallot(in_range && id == expert_idx);
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ballots_sh[gl_SubgroupID] = ballot;
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barrier();
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uint subgroup_base = 0;
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uint total = 0;
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for (uint k = 0; k < gl_NumSubgroups; ++k) {
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if (k == gl_SubgroupID) {
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subgroup_base = total;
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}
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total += subgroupBallotBitCount(ballots_sh[k]);
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}
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barrier();
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uint idx = subgroup_base + subgroupBallotExclusiveBitCount(ballot);
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if (in_range && id == expert_idx) {
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row_ids[_ne1 + idx] = u16vec4(fastmod(ii0, p.ne11), ii1, ii0, 0);
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}
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_ne1 += total;
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iter &= 15;
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}
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barrier();
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}
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#endif
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void main() {
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@@ -157,45 +217,12 @@ void main() {
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const uint ic = gl_WorkGroupID.y;
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#ifdef MUL_MAT_ID
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// Spread the search across all elements in the first subgroup
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if (gl_SubgroupID == 0) {
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_ne1 = 0;
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uint num_elements = p.nei1 * p.nei0;
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uint ids[16];
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uint iter = 0;
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for (uint j = 0; j < num_elements; j += gl_SubgroupSize) {
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// prefetch up to 16 elements
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if (iter == 0) {
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[[unroll]] for (uint k = 0; k < 16; ++k) {
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uint i = j + gl_SubgroupInvocationID + k*gl_SubgroupSize;
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bool in_range = i < num_elements;
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uint ii1 = i / p.nei0;
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uint ii0 = i % p.nei0;
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ids[k] = in_range ? data_ids[ii1*p.nbi1 + ii0] : 0;
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}
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}
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uint i = j + gl_SubgroupInvocationID;
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bool in_range = i < num_elements;
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uint ii1 = i / p.nei0;
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uint ii0 = i % p.nei0;
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uint id = ids[iter++];
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uvec4 ballot = subgroupBallot(in_range && id == expert_idx);
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uint idx = subgroupBallotExclusiveBitCount(ballot);
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if (in_range && id == expert_idx) {
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row_ids[_ne1 + idx] = u16vec4(ii0 % p.ne11, ii1, ii0, 0);
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}
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_ne1 += subgroupBallotBitCount(ballot);
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iter &= 15;
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}
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_ne1_sh = _ne1;
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if (bitCount(p.nei0) == 1) {
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load_row_ids(expert_idx, true);
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} else {
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load_row_ids(expert_idx, false);
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}
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barrier();
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_ne1 = _ne1_sh;
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// Workgroup has no work
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if (ic * BN >= _ne1) return;
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#endif
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