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https://github.com/ggml-org/llama.cpp.git
synced 2025-10-28 08:31:25 +00:00
vulkan: handle mat_mul with A matrix > 4GB (#16176)
* vulkan: handle mat_mul with A matrix > 4GB This change splits mat_mul operations with huge A matrix into chunks in the M dimension. This works well for stable-diffusion use cases where the im2col matrix has very large M. Fix the order of setting the stride in mul_mm_cm2 - setting the dimension clobbers the stride, so stride should be set after. * build fixes
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@@ -5661,8 +5661,12 @@ static void ggml_vk_buffer_memset(vk_buffer& dst, size_t offset, uint32_t c, siz
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ggml_vk_queue_command_pools_cleanup(dst->device);
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}
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static uint32_t ggml_vk_guess_split_k(ggml_backend_vk_context * ctx, uint32_t m, uint32_t n, uint32_t k, const vk_pipeline& pipeline) {
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VK_LOG_DEBUG("ggml_vk_guess_split_k(" << m << ", " << n << ", " << k << ")");
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static uint32_t ggml_vk_guess_split_k(ggml_backend_vk_context * ctx, uint32_t m, uint32_t n, uint32_t k, bool disable_split_k, const vk_pipeline& pipeline) {
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VK_LOG_DEBUG("ggml_vk_guess_split_k(" << m << ", " << n << ", " << k << ", " << disable_split_k << ")");
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if (disable_split_k) {
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return 1;
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}
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uint32_t split_k = 1;
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if (ctx->device->shader_core_count != 0 && m >= pipeline->wg_denoms[0] && n >= pipeline->wg_denoms[1]) {
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@@ -5987,7 +5991,7 @@ static void ggml_vk_quantize_q8_1(ggml_backend_vk_context * ctx, vk_context& sub
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ggml_vk_sync_buffers(ctx, subctx);
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}
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static void ggml_vk_mul_mat_q_f16(ggml_backend_vk_context * ctx, vk_context& subctx, const ggml_tensor * src0, const ggml_tensor * src1, ggml_tensor * dst, bool dryrun = false) {
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static void ggml_vk_mul_mat_q_f16(ggml_backend_vk_context * ctx, vk_context& subctx, const ggml_tensor * src0, const ggml_tensor * src1, ggml_tensor * dst, bool disable_split_k, bool dryrun = false) {
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VK_LOG_DEBUG("ggml_vk_mul_mat_q_f16((" << src0 << ", name=" << src0->name << ", type=" << ggml_type_name(src0->type) << ", ne0=" << src0->ne[0] << ", ne1=" << src0->ne[1] << ", ne2=" << src0->ne[2] << ", ne3=" << src0->ne[3] << ", nb0=" << src0->nb[0] << ", nb1=" << src0->nb[1] << ", nb2=" << src0->nb[2] << ", nb3=" << src0->nb[3];
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std::cerr << "), (" << src1 << ", name=" << src1->name << ", type=" << ggml_type_name(src1->type) << ", ne0=" << src1->ne[0] << ", ne1=" << src1->ne[1] << ", ne2=" << src1->ne[2] << ", ne3=" << src1->ne[3] << ", nb0=" << src1->nb[0] << ", nb1=" << src1->nb[1] << ", nb2=" << src1->nb[2] << ", nb3=" << src1->nb[3];
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std::cerr << "), (" << dst << ", name=" << dst->name << ", type=" << ggml_type_name(dst->type) << ", ne0=" << dst->ne[0] << ", ne1=" << dst->ne[1] << ", ne2=" << dst->ne[2] << ", ne3=" << dst->ne[3] << ", nb0=" << dst->nb[0] << ", nb1=" << dst->nb[1] << ", nb2=" << dst->nb[2] << ", nb3=" << dst->nb[3];
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@@ -6005,8 +6009,9 @@ static void ggml_vk_mul_mat_q_f16(ggml_backend_vk_context * ctx, vk_context& sub
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const uint64_t ne12 = src1->ne[2];
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const uint64_t ne13 = src1->ne[3];
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const uint64_t ne20 = dst->ne[0];
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const uint64_t ne21 = dst->ne[1];
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const uint32_t stride_d = dst->nb[1] / ggml_type_size(dst->type);
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const uint32_t stride_batch_d = stride_d*ne21;
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const uint64_t r2 = ne12 / ne02;
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const uint64_t r3 = ne13 / ne03;
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@@ -6075,7 +6080,7 @@ static void ggml_vk_mul_mat_q_f16(ggml_backend_vk_context * ctx, vk_context& sub
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const int y_ne = padded_n * ne10;
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const int d_ne = ne11 * ne01;
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const uint32_t split_k = ggml_vk_guess_split_k(ctx, ne01, ne11, ne10, pipeline);
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const uint32_t split_k = ggml_vk_guess_split_k(ctx, ne01, ne11, ne10, disable_split_k, pipeline);
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const uint64_t qx_sz = ggml_type_size(src0->type) * x_ne / ggml_blck_size(src0->type);
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const uint64_t qy_sz = ggml_type_size(src1->type) * y_ne / ggml_blck_size(src1->type);
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@@ -6234,13 +6239,16 @@ static void ggml_vk_mul_mat_q_f16(ggml_backend_vk_context * ctx, vk_context& sub
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y_sz_total = CEIL_DIV(y_sz_total, 144) * 144;
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}
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// No bounds checking is needed for dst. This is basically VK_WHOLE_SIZE but clamped to maxStorageBufferRange.
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VkDeviceSize d_range = std::min(VkDeviceSize{d_D->size - d_buf_offset}, VkDeviceSize{ctx->device->properties.limits.maxStorageBufferRange});
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// compute
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ggml_vk_matmul(
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ctx, subctx, pipeline,
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{ d_X, x_buf_offset, x_sz * ne02 * ne03 }, { d_Y, y_buf_offset, y_sz_total },
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{ d_D, d_buf_offset, d_sz * ne12 * ne13 }, { ctx->prealloc_split_k, 0, d_sz * ne12 * ne13 * split_k },
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{ d_D, d_buf_offset, d_range }, { ctx->prealloc_split_k, 0, d_sz * ne12 * ne13 * split_k },
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ne01, ne11, ne10,
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ne10, ne10, ne01, stride_batch_x, stride_batch_y, ne20*ne21,
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ne10, ne10, stride_d, stride_batch_x, stride_batch_y, stride_batch_d,
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split_k, ne12*ne13, ne02, ne12, r2, r3, padded_n
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); // NOLINT
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@@ -6718,9 +6726,36 @@ static void ggml_vk_mul_mat_vec_nc_f16_f32(ggml_backend_vk_context * ctx, vk_con
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{ vk_subbuffer{ d_Qx, qx_buf_offset, qx_sz }, vk_subbuffer{ d_Qy, qy_buffer_offset, qy_sz + qy_shader_offset }, vk_subbuffer{ d_D, d_buffer_offset, d_sz + d_shader_offset } }, pc, { (uint32_t)ne03, (uint32_t)ne01, (uint32_t)ne12 });
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}
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static void ggml_vk_mul_mat(ggml_backend_vk_context * ctx, vk_context& subctx, const ggml_tensor * src0, const ggml_tensor * src1, ggml_tensor * dst, bool dryrun = false) {
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static void ggml_vk_mul_mat(ggml_backend_vk_context * ctx, vk_context& subctx, ggml_tensor * src0, ggml_tensor * src1, ggml_tensor * dst, bool dryrun = false) {
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VK_LOG_DEBUG("ggml_vk_mul_mat(" << src0 << ", " << src1 << ", " << dst << ")");
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if (src0->type == GGML_TYPE_F16 && ggml_is_permuted(src0) && ggml_is_permuted(src1) && dst->ne[1] == 1 &&
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// Handle huge A matrix by splitting the M dimensions. This works well for convolution use cases
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// where the M dimension is very large.
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// Split_k doesn't work with M splitting.
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const size_t nbytes = ggml_nbytes(src0);
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const bool needs_split = nbytes > ctx->device->properties.limits.maxStorageBufferRange;
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if (needs_split) {
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// Choose the number of rows that can fit (and divide by two, to allow for any additional offsets)
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const uint32_t M_split = ctx->device->properties.limits.maxStorageBufferRange / (2 * src0->nb[1]);
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uint32_t m_offset = 0;
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while (m_offset < dst->ne[0]) {
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const uint32_t cur_M_size = std::min(M_split, (uint32_t)(dst->ne[0] - m_offset));
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ggml_tensor dst2 = *dst;
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ggml_tensor src02 = *src0;
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dst2.view_src = dst->view_src ? dst->view_src : dst;
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src02.view_src = src0->view_src ? src0->view_src : src0;
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dst2.view_offs += m_offset * dst->nb[0];
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src02.view_offs += m_offset * src0->nb[1];
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dst2.ne[0] = cur_M_size;
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src02.ne[1] = cur_M_size;
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ggml_vk_mul_mat_q_f16(ctx, subctx, &src02, src1, &dst2, true, dryrun);
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m_offset += cur_M_size;
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}
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} else if (src0->type == GGML_TYPE_F16 && ggml_is_permuted(src0) && ggml_is_permuted(src1) && dst->ne[1] == 1 &&
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// detect 0213 permutation, and batch size of 1
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src0->nb[0] <= src0->nb[2] &&
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src0->nb[2] <= src0->nb[1] &&
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@@ -6740,7 +6775,7 @@ static void ggml_vk_mul_mat(ggml_backend_vk_context * ctx, vk_context& subctx, c
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(src0->type == GGML_TYPE_F32 || src0->type == GGML_TYPE_F16 || src0->type == GGML_TYPE_BF16 || ggml_is_quantized(src0->type))) {
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ggml_vk_mul_mat_vec_q_f16(ctx, subctx, src0, src1, dst, dryrun);
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} else {
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ggml_vk_mul_mat_q_f16(ctx, subctx, src0, src1, dst, dryrun);
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ggml_vk_mul_mat_q_f16(ctx, subctx, src0, src1, dst, false, dryrun);
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}
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}
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@@ -10675,10 +10710,10 @@ static bool ggml_vk_build_graph(ggml_backend_vk_context * ctx, ggml_cgraph * cgr
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VK_LOG_DEBUG("ggml_vk_build_graph(" << node << ", " << ggml_op_name(node->op) << ")");
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ctx->semaphore_idx = 0;
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const ggml_tensor * src0 = node->src[0];
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const ggml_tensor * src1 = node->src[1];
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const ggml_tensor * src2 = node->src[2];
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const ggml_tensor * src3 = node->src[3];
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ggml_tensor * src0 = node->src[0];
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ggml_tensor * src1 = node->src[1];
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ggml_tensor * src2 = node->src[2];
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ggml_tensor * src3 = node->src[3];
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switch (node->op) {
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// Return on empty ops to avoid generating a compute_ctx and setting exit_tensor
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@@ -265,7 +265,6 @@ void main() {
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tensorLayoutNV<2> tensorLayoutB = createTensorLayoutNV(2);
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tensorLayoutNV<2, gl_CooperativeMatrixClampModeConstantNV> tensorLayoutBClamp = createTensorLayoutNV(2, gl_CooperativeMatrixClampModeConstantNV);
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tensorLayoutNV<2, gl_CooperativeMatrixClampModeConstantNV> tensorLayoutD = createTensorLayoutNV(2, gl_CooperativeMatrixClampModeConstantNV);
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tensorLayoutD = setTensorLayoutStrideNV(tensorLayoutD, p.stride_d, 1);
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#if QUANT_K > 1
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tensorLayoutA = setTensorLayoutBlockSizeNV(tensorLayoutA, 1, QUANT_K);
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@@ -281,6 +280,8 @@ void main() {
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tensorLayoutAClamp = setTensorLayoutDimensionNV(tensorLayoutAClamp, p.M, end_k);
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tensorLayoutBClamp = setTensorLayoutDimensionNV(tensorLayoutBClamp, p.padded_N, end_k);
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tensorLayoutD = setTensorLayoutStrideNV(tensorLayoutD, p.stride_d, 1);
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tensorViewNV<2, false, 1, 0> tensorViewTranspose = createTensorViewNV(2, false, 1, 0);
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#if !defined(MUL_MAT_ID)
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